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/************************************************************************
* IRC - Internet Relay Chat, common/parse.c
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* -- Jto -- 03 Jun 1990
* Changed the order of defines...
*/
#ifndef lint
static char sccsid[] = "@(#)parse.c 2.33 1/30/94 (C) 1988 University of Oulu, \
Computing Center and Jarkko Oikarinen";
#endif
#include "struct.h"
#include "common.h"
#define MSGTAB
#include "msg.h"
#undef MSGTAB
#include "sys.h"
#include "numeric.h"
#include "h.h"
/*
* NOTE: parse() should not be called recursively by other functions!
*/
static char *para[MAXPARA+1];
static char sender[HOSTLEN+1];
/*
** Find a client (server or user) by name.
**
** *Note*
** Semantics of this function has been changed from
** the old. 'name' is now assumed to be a null terminated
** string and the search is the for server and user.
*/
aClient *find_client(name, cptr)
char *name;
Reg1 aClient *cptr;
{
if (name)
cptr = hash_find_client(name, cptr);
return cptr;
}
aClient *find_nickserv(name, cptr)
char *name;
Reg1 aClient *cptr;
{
if (name)
cptr = hash_find_nickserver(name, cptr);
return cptr;
}
/*
** Find a user@host (server or user).
**
** *Note*
** Semantics of this function has been changed from
** the old. 'name' is now assumed to be a null terminated
** string and the search is the for server and user.
*/
aClient *find_userhost(user, host, cptr, count)
char *user, *host;
aClient *cptr;
int *count;
{
Reg1 aClient *c2ptr;
Reg2 aClient *res = cptr;
*count = 0;
if (collapse(user))
for (c2ptr = client; c2ptr; c2ptr = c2ptr->next)
{
if (!MyClient(c2ptr)) /* implies mine and a user */
continue;
if ((!host || !match(host, c2ptr->user->host)) &&
mycmp(user, c2ptr->user->username) == 0)
{
(*count)++;
res = c2ptr;
}
}
return res;
}
/*
** Find server by name.
**
** This implementation assumes that server and user names
** are unique, no user can have a server name and vice versa.
** One should maintain separate lists for users and servers,
** if this restriction is removed.
**
** *Note*
** Semantics of this function has been changed from
** the old. 'name' is now assumed to be a null terminated
** string.
*/
aClient *find_server(name, cptr)
char *name;
Reg1 aClient *cptr;
{
if (name)
cptr = hash_find_server(name, cptr);
return cptr;
}
aClient *find_match_server(mask)
char *mask;
{
aClient *acptr;
if (BadPtr(mask))
return NULL;
for (acptr = client, (void)collapse(mask); acptr; acptr = acptr->next)
{
if (!IsServer(acptr) && !IsMe(acptr))
continue;
if (!match(mask, acptr->name))
break; continue;
}
return acptr;
}
aClient *find_name(name, cptr)
char *name;
aClient *cptr;
{
Reg1 aClient *c2ptr = cptr;
if (!collapse(name))
return c2ptr;
if ((c2ptr = hash_find_server(name, cptr)))
return (c2ptr);
if (!index(name, '*'))
return c2ptr;
for (c2ptr = client; c2ptr; c2ptr = c2ptr->next)
{
if (!IsServer(c2ptr) && !IsMe(c2ptr))
continue;
if (match(name, c2ptr->name) == 0)
break;
if (index(c2ptr->name, '*'))
if (match(c2ptr->name, name) == 0)
break;
}
return (c2ptr ? c2ptr : cptr);
}
/*
** Find person by (nick)name.
*/
aClient *find_person(name, cptr)
char *name;
aClient *cptr;
{
Reg1 aClient *c2ptr = cptr;
c2ptr = find_client(name, c2ptr);
if (c2ptr && IsClient(c2ptr) && c2ptr->user)
return c2ptr;
else
return cptr;
}
/*
* parse a buffer.
*
* NOTE: parse() should not be called recusively by any other fucntions!
*/
int parse(cptr, buffer, bufend, mptr)
aClient *cptr;
char *buffer, *bufend;
struct Message *mptr;
{
Reg1 aClient *from = cptr;
Reg2 char *ch, *s;
Reg3 int len, i, numeric, paramcount, noprefix = 0;
Debug((DEBUG_DEBUG,"Parsing: %s", buffer));
if (IsDead(cptr))
return 0;
s = sender;
*s = '\0';
for (ch = buffer; *ch == ' '; ch++)
;
para[0] = from->name;
if (*ch == ':')
{
/*
** Copy the prefix to 'sender' assuming it terminates
** with SPACE (or NULL, which is an error, though).
*/
for (++ch, i = 0; *ch && *ch != ' '; ++ch )
if (s < (sender + sizeof(sender)-1))
*s++ = *ch; /* leave room for NULL */
*s = '\0';
/*
** Actually, only messages coming from servers can have
** the prefix--prefix silently ignored, if coming from
** a user client...
**
** ...sigh, the current release "v2.2PL1" generates also
** null prefixes, at least to NOTIFY messages (e.g. it
** puts "sptr->nickname" as prefix from server structures
** where it's null--the following will handle this case
** as "no prefix" at all --msa (": NOTICE nick ...")
*/
if (*sender && IsServer(cptr))
{
from = find_client(sender, (aClient *) NULL);
if (!from || matches(from->name, sender))
from = find_server(sender, (aClient *)NULL);
else if (!from && index(sender, '@'))
from = find_nickserv(sender, (aClient *)NULL);
para[0] = sender;
/* If the client corresponding to the
* prefix is not found. We must ignore it,
* it is simply a lagged message travelling
* upstream a SQUIT that removed the client
* --Run
*/
if (!from)
{
Debug((DEBUG_NOTICE,
"Unknown prefix (%s)(%s) from (%s)",
sender, buffer, cptr->name));
ircstp->is_unpf++;
while (*ch == ' ')
ch++;
/*
** However, the only thing that MUST be
** allowed to travel upstream against an
** squit, is an SQUIT itself (the timestamp
** protects us from being used wrong)
*/
if (strncmp(ch, "SQUIT ", 6)==0)
{
strcpy(sender, cptr->name);
from = cptr;
}
else
return 0;
}
else if (from->from != cptr)
{
ircstp->is_wrdi++;
Debug((DEBUG_NOTICE,
"Fake direction: Message (%s) coming from (%s)",
buffer, cptr->name));
return 0;
}
}
while (*ch == ' ')
ch++;
}
else
noprefix = 1;
if (*ch == '\0')
{
ircstp->is_empt++;
Debug((DEBUG_NOTICE, "Empty message from host %s:%s",
cptr->name, from->name));
return(-1);
}
/*
** Extract the command code from the packet. Point s to the end
** of the command code and calculate the length using pointer
** arithmetic. Note: only need length for numerics and *all*
** numerics must have paramters and thus a space after the command
** code. -avalon
*/
s = (char *)index(ch, ' '); /* s -> End of the command code */
len = (s) ? (s - ch) : 0;
if (len == 3 &&
isdigit(*ch) && isdigit(*(ch + 1)) && isdigit(*(ch + 2)))
{
mptr = NULL;
numeric = (*ch - '0') * 100 + (*(ch + 1) - '0') * 10
+ (*(ch + 2) - '0');
paramcount = MAXPARA;
ircstp->is_num++;
}
else
{
if (s)
*s++ = '\0';
for (; mptr->cmd; mptr++)
if (mycmp(mptr->cmd, ch) == 0)
break;
if (!mptr->cmd)
{
/*
** Note: Give error message *only* to recognized
** persons. It's a nightmare situation to have
** two programs sending "Unknown command"'s or
** equivalent to each other at full blast....
** If it has got to person state, it at least
** seems to be well behaving. Perhaps this message
** should never be generated, though... --msa
** Hm, when is the buffer empty -- if a command
** code has been found ?? -Armin
*/
if (buffer[0] != '\0')
{
if (IsPerson(from))
sendto_one(from,
":%s %d %s %s :Unknown command",
me.name, ERR_UNKNOWNCOMMAND,
from->name, ch);
Debug((DEBUG_ERROR,"Unknown (%s) from %s",
ch, get_client_name(cptr, TRUE)));
}
ircstp->is_unco++;
return(-1);
}
paramcount = mptr->parameters;
i = bufend - ((s) ? s : ch);
mptr->bytes += i;
if ((mptr->flags & 1) && !(IsServer(cptr) || IsService(cptr)))
cptr->since += (2 + i / 120);
/* Allow only 1 msg per 2 seconds
* (on average) to prevent dumping.
* to keep the response rate up,
* bursts of up to 5 msgs are allowed
* -SRB
*/
}
/*
** Must the following loop really be so devious? On
** surface it splits the message to parameters from
** blank spaces. But, if paramcount has been reached,
** the rest of the message goes into this last parameter
** (about same effect as ":" has...) --msa
*/
/* Note initially true: s==NULL || *(s-1) == '\0' !! */
i = 0;
if (s)
{
if (paramcount > MAXPARA)
paramcount = MAXPARA;
for (;;)
{
/*
** Never "FRANCE " again!! ;-) Clean
** out *all* blanks.. --msa
*/
while (*s == ' ')
*s++ = '\0';
if (*s == '\0')
break;
if (*s == ':')
{
/*
** The rest is single parameter--can
** include blanks also.
*/
para[++i] = s + 1;
break;
}
para[++i] = s;
if (i >= paramcount)
break;
for (; *s != ' ' && *s; s++)
;
}
}
para[++i] = NULL;
if (mptr == NULL)
return (do_numeric(numeric, cptr, from, i, para));
mptr->count++;
if (!IsRegistered(cptr) && (
/* patch to avoid server flooding from unregistered connects : --dl */
(mptr->func!=m_user)
&& (mptr->func!=m_quit)
&& (mptr->func!=m_admin)
&& (mptr->func!=m_version)
&& (mptr->func!=m_server)
&& (mptr->func!=m_pass)
&& (mptr->func!=m_nick)
&& (mptr->func!=m_pong)
&& (mptr->func!=m_error) ) )
{
sendto_one(from,
":%s %d %s %s :Register first.",
me.name, ERR_NOTREGISTERED,
from->name, ch);
return -1;
}
if (IsRegisteredUser(cptr) &&
#ifdef IDLE_FROM_MSG
mptr->func == m_private)
#else
mptr->func != m_ping && mptr->func != m_pong)
#endif
from->user->last = now;
/* Lame protocol 4 stuff... this if can be removed when all are 2.9 */
if (noprefix && IsServer(cptr) && i >= 2 && mptr->func == m_squit &&
(!(from = find_server(para[1], (aClient *)NULL)) ||
from->from != cptr))
{
Debug((DEBUG_DEBUG,"Ignoring protocol 4 \"%s %s %s ...\"",
para[0], para[1], para[2]));
return 0;
}
return (*mptr->func)(cptr, from, i, para);
}
/*
* field breakup for ircd.conf file.
*/
char *getfield(newline)
char *newline;
{
static char *line = NULL;
char *end, *field;
if (newline)
line = newline;
if (line == NULL)
return(NULL);
field = line;
if ((end = (char *)index(line,':')) == NULL)
{
line = NULL;
if ((end = (char *)index(field,'\n')) == NULL)
end = field + strlen(field);
}
else
line = end + 1;
*end = '\0';
return(field);
}