Files
bitchx/dll/acro/acro.c
Kevin Easton d6393b8248 acro plugin: Use correct module name when registering command.
git-svn-id: svn://svn.code.sf.net/p/bitchx/code/trunk@265 13b04d17-f746-0410-82c6-800466cd88b0
2013-07-10 13:33:43 +00:00

586 lines
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#include "acro.h"
srec *scores = NULL, *gscores = NULL;
prec *player = NULL;
vrec *voter = NULL;
grec *game = NULL;
int Acro_Init(IrcCommandDll **intp, Function_ptr *global_table)
{
initialize_module("Acromania");
add_module_proc(RAW_PROC, "acro", "PRIVMSG", NULL, 0, 0, acro_main, NULL);
add_module_proc(COMMAND_PROC, "acro", "scores", NULL, 0, 0, put_scores, NULL);
read_scores();
if (!game)
game = init_acro(game);
put_it("BitchX Acromania dll v0.9b by By-Tor loaded...");
return 0;
}
static int acro_main (char *comm, char *from, char *userhost, char **args)
{
if (*args[1] && !strncasecmp(args[1], "acro ", 5) && !strcasecmp(args[0], get_server_nickname(from_server)))
{
PasteArgs(args, 1);
switch(game->progress) {
case 0:
send_to_server("notice %s :Sorry, no game in progress.", from);
break;
case 1:
if (valid_acro(game, args[1]+5))
player = take_acro(game, player, from, userhost, args[1]+5);
else
send_to_server("PRIVMSG %s :Invalid acronym", from);
break;
case 2:
voter = take_vote(game, voter, player, from, userhost, args[1]+5);
break;
}
return 1;
}
if (*args[0] == '#' && *args[1] && !my_stricmp(args[1], "start"))
{
if (game && game->progress)
{
send_to_server("PRIVMSG %s :Game already in progress, %s. Puzzle is: %s", from, from, game->nym);
return 0;
}
make_acro(game);
game->progress = 1;
send_to_server("PRIVMSG %s :Round %d", args[0], game->round);
send_to_server("PRIVMSG %s :The acronym for this round is %s. You have 60 seconds.", args[0], game->nym);
send_to_server("PRIVMSG %s :/msg %s \"acro <your answer>\"", args[0], get_server_nickname(from_server));
add_timer(0, "Acro", 60 * 1000, 1, warn_acro, m_sprintf("%s", args[0]), NULL, -1, "acro");
}
return 0;
}
BUILT_IN_DLL(put_scores)
{
srec *stmp = NULL;
if (scores) {
put_it("Start Normal scores");
for (stmp = scores; stmp; stmp = stmp->next)
put_it("Nick: %s\tScore: %lu", stmp->nick, stmp->score);
put_it("End scores");
}
/*
if (gscores) {
put_it("GLOBAL SCORES START HERE!");
for (stmp = gscores; stmp; stmp = stmp->next)
put_it("Nick: %s\tScore %lu", stmp->nick, stmp->score);
put_it("GLOBAL SCORES END HERE!");
}
*/
}
int warn_acro(void *arg, char *subarg)
{
char *chan = arg;
send_to_server("PRIVMSG %s :30 seconds! Puzzle is: %s", chan, game->nym);
add_timer(0, "Acro", 30 * 1000, 1, start_vote, m_sprintf("%s", chan), NULL, -1, "acro");
return 0;
}
int start_vote(void *arg, char *subarg)
{
char *chan = arg;
if (game->players >= MINPLAYERS)
{
send_to_server("PRIVMSG %s :Time's up, lets vote!\r\nPRIVMSG %s :/msg %s \"acro #\" to vote", chan, chan, get_server_nickname(from_server));
game->progress = 2;
show_acros(player, chan);
add_timer(0, "Acro", 30 * 1000, 1, warn_vote, m_sprintf("%s", chan), NULL, -1, "acro");
}
else if (game->extended < EXTENSIONS)
{
send_to_server("PRIVMSG %s :Aww, too few players! Puzzle is: %s", chan, game->nym);
add_timer(0, "Acro", 30 * 1000, 1, start_vote, m_sprintf("%s", chan), NULL, -1, "acro");
game->extended++;
}
else
{
send_to_server("PRIVMSG %s :Not enough players, ending game...", chan);
free_round(&player, &voter);
game->players = 0;
game->progress = 0;
}
return 0;
}
int warn_vote(void *arg, char *subarg)
{
char *chan = arg;
send_to_server("PRIVMSG %s :30 seconds left to vote!", chan);
add_timer(0, "Acro", 30 * 1000, 1, end_voting, m_sprintf("%s", chan), NULL, -1, "acro");
return 0;
}
int end_voting(void *arg, char *subarg)
{
char *chan = arg;
put_it("END_VOTING");
send_to_server("PRIVMSG %s :Voting complete, sorting scores...", chan);
gscores = end_vote(voter, player, gscores);
scores = end_vote(voter, player, scores);
write_scores(gscores);
show_scores(game, scores, gscores, chan);
free_round(&player, &voter);
if (player)
{
put_it("Player was non-null!!");
player = NULL;
}
if (voter)
{
put_it("voter was non-null!!");
voter = NULL;
}
if (game->round < game->rounds)
{
init_acro(game);
send_to_server("PRIVMSG %s :Round %d", chan, game->round);
send_to_server("PRIVMSG %s :The acronym for this round is %s. You have 60 seconds.", chan, game->nym);
send_to_server("PRIVMSG %s :/msg %s \"acro <your answer>\"", chan, get_server_nickname(from_server));
add_timer(0, "Acro", 60 * 1000, 1, warn_acro, m_sprintf("%s", chan), NULL, -1, "acro");
}
else
{
game->round = 1;
game->progress = 0;
free_score(&scores);
new_free(&game->nym);
init_acro(game);
}
return 0;
}
grec *init_acro(grec *gtmp)
{
if (!gtmp)
gtmp = (grec *)new_malloc(sizeof(grec));
if (gtmp->nym)
{
gtmp->progress = 1;
gtmp->round++;
gtmp->players = 0;
gtmp->extended = 0;
new_free(&gtmp->nym);
make_acro(gtmp);
}
else
{
gtmp->progress = 0;
gtmp->round = 1;
gtmp->rounds = ROUNDS;
gtmp->players = 0;
gtmp->extended = 0;
gtmp->top = TOP;
gtmp->maxlen = MAXLEN;
gtmp->nym = NULL;
}
return gtmp;
}
void make_acro(grec *acro)
{
int i, r;
char *p;
if (acro->nym)
new_free(&acro->nym);
r = MINLENGTH+(int)((float) (1+MAXLENGTH-MINLENGTH)*random()/(RAND_MAX+1.0));
p = acro->nym = (char *)new_malloc(r+1);
for (i = 0; i < r; i++)
*p++ = letters[(int)((float)(strlen(letters))*random()/(RAND_MAX+1.0))];
return;
}
int valid_acro(grec *acro, char *p)
{
int spaces = 0, len = 0, gotsp = 1;
if (!p)
return 0;
if (!acro)
return 0;
for (; *p; p++)
{
if (isalpha(*p))
{
len++;
if (gotsp && (toupper(*p) != acro->nym[spaces]))
return 0;
gotsp = 0;
}
else if (*p == 32)
{
if (!gotsp)
{
spaces++;
gotsp = 1;
}
}
else return 0;
}
if ((len > strlen(acro->nym)) && (spaces+1 == strlen(acro->nym)))
return 1;
return 0;
}
prec *take_acro(grec *acro, prec *players, char *nick, char *host, char *stuff)
{
prec *tmp, *last = NULL;
if (!players)
{
players = new_malloc(sizeof(prec));
players->nick = m_strdup(nick);
players->host = m_strdup(host);
players->acro = m_strdup(stuff);
send_to_server("PRIVMSG %s :Answer set to \"%s\"\r\nPRIVMSG %s :You are player #%d", nick, stuff, nick, ++acro->players);
return players;
}
for (tmp = players; tmp; tmp = tmp->next)
{
if (tmp->host && !strcasecmp(host, tmp->host))
{
if (tmp->acro && !strcasecmp(stuff, tmp->acro))
{
send_to_server("PRIVMSG %s :Your answer is alreay \"%s\"", nick, stuff);
return players;
}
else if (tmp->last && !strcasecmp(stuff, tmp->last))
{
RESIZE(tmp->acro, char, strlen(stuff)+1);
strcpy(tmp->acro, stuff);
send_to_server("PRIVMSG %s :Answer changed to \"%s\"", nick, stuff);
new_free(&tmp->last);
return players;
}
else {
tmp->last = m_strdup(stuff);
send_to_server("PRIVMSG %s :You already submitted an answer, submit once more to change.", nick);
return players;
}
}
last = tmp;
}
if (acro->players < MAXPLAYERS && last)
{
tmp = last->next = new_malloc(sizeof(prec));
tmp->nick = m_strdup(nick);
tmp->host = m_strdup(host);
tmp->acro = m_strdup(stuff);
send_to_server("PRIVMSG %s :Answer set to \"%s\"\r\nPRIVMSG %s :You are player #%d", nick, stuff, nick, ++acro->players);
}
else
send_to_server("PRIVMSG %s :Sorry, too many players.", nick);
return players;
}
vrec *take_vote(grec *acro, vrec *voters, prec *players, char *nick, char *host, char *num)
{
vrec *tmp = NULL, *last = voters;
int i;
if (atoi(num) > acro->players || atoi(num) < 1)
{
send_to_server("PRIVMSG %s :No such answer...", nick);
return voters;
}
for (i = 1; i < atoi(num); i++)
players = players->next;
if (players->nick && nick && !strcasecmp(players->nick, nick))
{
send_to_server("PRIVMSG %s :You can't vote for yourself.", nick);
return voters;
}
if (!voters)
{
voters = new_malloc(sizeof(vrec));
voters->nick = m_strdup(nick);
voters->host = m_strdup(host);
voters->vote = atoi(num)-1;
send_to_server("PRIVMSG %s :Vote recorded...", nick);
return voters;
}
for (tmp = voters; tmp; tmp = tmp->next)
{
if ((tmp->nick && !strcasecmp(tmp->nick, nick)) || (tmp->host && !strcasecmp(tmp->host, host)))
{
send_to_server("PRIVMSG %s :You already voted.", nick);
return voters;
}
last = tmp;
}
if (last && !last->next)
{
last = last->next = new_malloc(sizeof(vrec));
last->nick = m_strdup(nick);
last->host = m_strdup(host);
last->vote = atoi(num)-1;
send_to_server("PRIVMSG %s :Vote recorded...", nick);
}
return voters;
}
void read_scores(void)
{
FILE *infile;
srec *record;
unsigned long score;
char nick[64];
infile = fopen(SCOREFILE, "r");
if (infile == NULL)
return;
while (fscanf(infile, " %63[^ ,] , %lu", nick, &score) == 2)
{
record = new_malloc(sizeof(srec));
record->nick = m_strdup(nick);
record->score = score;
add_to_list((List **)&gscores, (List *)record);
}
fclose(infile);
}
int write_scores(srec *tmp)
{
FILE *sf;
if (!tmp)
return 0;
sf = fopen(SCOREFILE, "w");
if (!sf)
return 0;
for (; tmp; tmp = tmp->next)
if (tmp->score > 0)
fprintf(sf, "%s,%lu\n", tmp->nick, tmp->score);
fclose(sf);
return 1;
}
/*
* Here we take the votes from the current round and translate them into
* scores for the players. gscores is the score per game, while scores
* is the overall score for all games... So we call it with a ptr to the
* score record we want to update and it makes it more useful :)
* The dual for () loop is probably inefficient, but its all I can think of
* right now ;), besides we aren't talking about 10,000 members here
* Eventually I'll convert this to support variable arg lengths and thus
* update for multiple scores with one call...
* This function is a mess right now, I'll clean it up later.
*/
srec *end_vote(vrec *voters, prec *players, srec *stmp)
{
int i, gotscore;
vrec *tmp = NULL;
prec *tmp2 = NULL;
srec *tmp3 = NULL, *last;
if (!stmp && voters && players)
stmp = new_malloc(sizeof(srec));
for (tmp = voters; tmp; tmp = tmp->next)
{
gotscore = 0;
tmp2 = players;
for (i = 0; i < tmp->vote; i++)
tmp2 = tmp2->next;
if (stmp && !stmp->nick)
{
stmp->nick = m_strdup(tmp2->nick);
stmp->score = 1;
continue;
}
for (tmp3 = last = stmp; tmp3; tmp3 = tmp3->next)
{
if (tmp2->nick && tmp3->nick && !strcasecmp(tmp2->nick, tmp3->nick))
{
tmp3->score++;
gotscore = 1;
break;
}
last = tmp3;
}
if (!gotscore)
{
tmp3 = last->next = new_malloc(sizeof(srec));
tmp3->nick = m_strdup(tmp2->nick);
tmp3->score = 1;
}
}
return stmp;
}
/*
* Here we sort deeze babys ... The return values are "opposite" so we can
* sort in descending order instead of ascending... Stupid declarations had
* me going for a while, no wonder it didnt sort right at first! :)
*/
static int comp_score(const void *a, const void *b)
{
srec * const *one = a;
srec * const *two = b;
if ((*one)->score > (*two)->score)
return -1;
if ((*one)->score < (*two)->score)
return 1;
else
return strcasecmp((*one)->nick, (*two)->nick);
}
srec *sort_scores(srec *stmp)
{
size_t n = 0;
srec *tmp;
srec **sort, **ctmp;
if (!stmp->next)
return stmp;
for (tmp = stmp; tmp; tmp = tmp->next)
n++;
ctmp = sort = (srec **)new_malloc(n * sizeof sort[0]);
put_it("START SORTING");
put_scores(NULL, NULL, NULL, NULL, NULL);
for (tmp = stmp; tmp; tmp = tmp->next)
*ctmp++ = tmp;
qsort(sort, n, sizeof sort[0], comp_score);
tmp = sort[0];
for (ctmp = &sort[1]; ctmp < &sort[n]; ctmp++)
{
tmp->next = *ctmp;
tmp = *ctmp;
}
tmp->next = NULL;
tmp = sort[0];
new_free(&sort);
put_scores(NULL, NULL, NULL, NULL, NULL);
put_it("END SCORES");
return tmp;
}
void show_acros(prec *players, char *chan)
{
prec *tmp;
int i = 1;
if (!players)
return;
for (tmp = players; tmp; tmp = tmp->next)
send_to_server("PRIVMSG %s :%2d: %s", chan, i++, tmp->acro);
}
void show_scores(grec *acro, srec *score, srec *gscore, char *chan)
{
int i;
if (score)
score = sort_scores(score);
if (gscore && (acro->round >= acro->rounds))
gscore = sort_scores(gscore);
if (acro->round < acro->rounds)
send_to_server("PRIVMSG %s :Scores for round %d\r\nPRIVMSG %s :Nick Score\r\nPRIVMSG %s :-----------------", chan, acro->round, chan, chan);
else
send_to_server("PRIVMSG %s :Game over, tallying final scores...\r\nPRIVMSG %s : Game Score Overall Score\r\nPRIVMSG %s :Nick Score Nick Score\r\nPRIVMSG %s :----------------- -----------------", chan, chan, chan, chan);
for (i = 0; i < acro->top && (score || gscore); i++)
{
if ((acro->round < acro->rounds) && score)
{
send_to_server("PRIVMSG %s :%-9s %lu", chan, score->nick, score->score);
score = score->next;
}
else if (acro->round == acro->rounds && (score || gscore))
{
if (!score && gscore)
{
send_to_server("PRIVMSG %s : %-9s %lu", chan, gscore->nick, gscore->score);
gscore = gscore->next;
}
else if (score && !gscore)
{
send_to_server("PRIVMSG %s :%-9s %lu", chan, score->nick, score->score);
score = score->next;
}
else if (gscore && score)
{
send_to_server("PRIVMSG %s :%-9s %-5lu %-9s %lu", chan, score->nick, score->score, gscore->nick, gscore->score);
gscore = gscore->next;
score = score->next;
}
}
}
}
void free_round(prec **players, vrec **voters)
{
prec *ptmp, *ptmp2;
vrec *vtmp, *vtmp2;
if (players && *players) {
for (ptmp = *players; ptmp;)
{
if (ptmp->nick)
new_free(&ptmp->nick);
if (ptmp->host)
new_free(&ptmp->host);
if (ptmp->acro)
new_free(&ptmp->acro);
if (ptmp->last)
new_free(&ptmp->last);
if (ptmp->next)
ptmp2 = ptmp->next;
else
ptmp2 = NULL;
new_free(&ptmp);
ptmp = ptmp2;
}
*players = NULL;
}
if (voters && *voters) {
for (vtmp = *voters; vtmp;)
{
if (vtmp->nick)
new_free(&vtmp->nick);
if (vtmp->host)
new_free(&vtmp->host);
if (vtmp->next)
vtmp2 = vtmp->next;
else
vtmp2 = NULL;
new_free(&vtmp);
vtmp = vtmp2;
}
*voters = NULL;
}
}
void free_score(srec **score)
{
srec *stmp, *stmp2;
for (stmp = *score; stmp;)
{
if (stmp->nick)
new_free(&stmp->nick);
if (stmp->next)
stmp2 = stmp->next;
else
stmp2 = NULL;
new_free(&stmp);
stmp = stmp2;
}
*score = NULL;
}