Files
bitchx/include/modval.h
Kevin Easton 1769c03951 Replace set_server_flag() with update_server_umode() and remove get_possible_umodes()
The idea here is not to expose the internal server implementation for storing umodes,
but instead have callers just work in terms of umode characters.

The 'possible umodes' have always been the same for all servers anyway.  We just assume
that [a-zA-Z] is the bounding set.
2017-12-06 23:30:24 +11:00

700 lines
41 KiB
C

#ifndef MODVAL_H_
#define MODVAL_H_
/* include this so we have the enum table just in case someone forgets. */
#include "module.h"
/*
* this is a method first used in eggdrop modules..
* A global table of functions is passed into the init function of module,
* which is then assigned to the value global. This table is then indexed,
* to access the various functions. What this means to us, is that we no
* longer require -rdynamic on the LDFLAGS line, which reduces the size
* of the client. This also makes this less compiler/environment dependant,
* allowing modules to work on more platforms.
* A Function_ptr *global is required in the module. The second arg to
* the init function is used to initialize this table. The table itself is
* initialized in modules.c. This file should only be included once in the
* module and also should be the last file included. It should never be
* included in the source itself.
* As long as we add new functions to the END of the list in module.h then
* currently compiled modules will continue to function fine. If we change
* the order of the list however, then BAD things will occur.
* Copyright Colten Edwards July 1998.
*/
#ifndef BUILT_IN_DLL
#define BUILT_IN_DLL(x) \
void x (IrcCommandDll *intp, char *command, char *args, char *subargs, char *helparg)
#endif
#if defined(WTERM_C) || defined(STERM_C)
/* If we are building wserv or scr-bx we can't use
* the global table so we forward to the actual
* functions instead of throught the global table.
*/
#define set_non_blocking(x) BX_set_non_blocking(x)
#define set_blocking(x) BX_set_blocking(x)
#define ip_to_host(x) BX_ip_to_host(x)
#define host_to_ip(x) BX_host_to_ip(x)
#define connect_by_number(a, b, c, d, e) BX_connect_by_number(a, b, c, d, e)
#define get_int_var(v) BX_get_int_var(v)
#define ircpanic BX_ircpanic
char *my_ltoa (long);
#else
/*
* need to undefine these particular defines. Otherwise we can't include
* them in the table.
*/
#undef new_malloc
#undef new_free
#undef RESIZE
#undef malloc_strcat
#undef malloc_strcpy
#undef m_strdup
#undef m_strcat_ues
#undef m_strndup
#undef MODULENAME
#ifdef MAIN_SOURCE
void init_global_functions(void);
#ifndef __modules_c
extern char *_modname_;
extern Function_ptr *global;
#endif
#else
#ifdef INIT_MODULE
/* only in the first c file do we #define INIT_MODULE */
char *_modname_ = NULL;
Function_ptr *global = NULL;
#undef INIT_MODULE
#else
extern char *_modname_;
extern Function_ptr *global;
#endif
#endif /* MAIN_SOURCE */
#define MODULENAME _modname_
#define check_module_version (*(int (*)(unsigned long))global[MODULE_VERSION_CHECK])
#define set_dll_name(x) malloc_strcpy(&_modname_, x)
#define set_global_func(x) global = x;
#define initialize_module(x) { \
global = global_table; \
malloc_strcpy(&_modname_, x); \
if (!check_module_version(MODULE_VERSION)) \
return INVALID_MODVERSION; \
}
#ifndef MAIN_SOURCE
#define empty_string ""
#define space " "
#endif
#ifndef HAVE_VSNPRINTF
#define vsnprintf ((char * (*)())global[VSNPRINTF])
#endif
#ifndef HAVE_SNPRINTF
#define snprintf ((char * (*)())global[SNPRINTF])
#endif
/* Changed these to cast the function pointer rather than the arguments and result. The old method wasn't portable to
* some 64 bit platforms. Next step - change instances of global[XYZ] to &xyzfunc in the code.
*
* Should also think about standardising types (eg Screen instead of struct ScreenStru, get rid of u_char).
*/
/* ircaux.c */
#define new_malloc(x) ((void * (*)(size_t, const char *, const char *, int))global[NEW_MALLOC])((x),MODULENAME, __FILE__,__LINE__)
#define new_free(x) (*(x) = ((void * (*)(void *, const char *, const char *, int))global[NEW_FREE])(*(x),MODULENAME, __FILE__,__LINE__))
#define RESIZE(x, y, z) ((x) = ((void * (*)(void *, size_t, const char *, const char *, int))global[NEW_REALLOC])((x), sizeof(y) * (z), MODULENAME, __FILE__, __LINE__))
#define malloc_strcpy(x, y) ((char * (*)(char **, const char *, const char *, const char *, int))global[MALLOC_STRCPY])((x), (y), MODULENAME, __FILE__, __LINE__)
#define malloc_strcat(x, y) ((char * (*)(char **, const char *, const char *, const char *, int))global[MALLOC_STRCAT])((x), (y), MODULENAME, __FILE__, __LINE__)
#define malloc_str2cpy (*(char * (*)(char **, const char *, const char *))global[MALLOC_STR2CPY])
#define m_3dup (*(char * (*)(const char *, const char *, const char *))global[M_3DUP])
#define m_opendup (*(char * (*)(const char *, ...))global[M_OPENDUP])
#define m_s3cat (*(char * (*)(char **, const char *, const char *))global[M_S3CAT])
#define m_s3cat_s (*(char * (*)(char **, const char *, const char *))global[M_S3CAT_S])
#define m_3cat (*(char * (*)(char **, const char *, const char *))global[M_3CAT])
#define m_2dup (*(char * (*)(const char *, const char *))global[M_2DUP])
#define m_e3cat (*(char * (*)(char **, const char *, const char *))global[M_E3CAT])
#define my_stricmp (*(int (*)(const char *, const char *))global[MY_STRICMP])
#define my_strnicmp (*(int (*)(const char *, const char *, size_t))global[MY_STRNICMP])
#define my_strnstr (*(int (*)(const char *, const char *, size_t))global[MY_STRNSTR])
#define chop (*(char * (*)(char *, int))global[CHOP])
#define strmcpy (*(char * (*)(char *, const char *, int))global[STRMCPY])
#define strmcat (*(char * (*)(char *, const char *, int))global[STRMCAT])
#define scanstr (*(int (*)(char *, char *))global[SCANSTR])
#define m_dupchar (*(char * (*)(int))global[M_DUPCHAR])
#define streq (*(size_t (*)(const char *, const char *))global[STREQ])
#define strieq (*(size_t (*)(const char *, const char *))global[STRIEQ])
#define strmopencat (*(char * (*)(char *, int , ...))global[STRMOPENCAT])
#define ov_strcpy (*(char * (*)(char *, const char *))global[OV_STRCPY])
#define upper (*(char * (*)(char *))global[UPPER])
#define lower (*(char * (*)(char *))global[LOWER])
#define stristr (*(char * (*)(const char *, const char *))global[STRISTR])
#define rstristr (*(char * (*)(char *, char *))global[RSTRISTR])
#define word_count (*(int (*)(char *))global[WORD_COUNT])
#define remove_trailing_spaces (*(char * (*)(char *))global[REMOVE_TRAILING_SPACES])
#define expand_twiddle (*(char * (*)(char *))global[EXPAND_TWIDDLE])
#define check_nickname (*(char * (*)(char *))global[CHECK_NICKNAME])
#define sindex (*(char * (*)(const char *, const char *))global[SINDEX])
#define rsindex (*(char * (*)(const char *, const char *, const char *))global[RSINDEX])
#define is_number (*(int (*)(const char *))global[ISNUMBER])
#define rfgets (*(char * (*)(char *, int , FILE *))global[RFGETS])
#define path_search (*(char * (*)(char *, char *))global[PATH_SEARCH])
#define double_quote (*(char * (*)(const char *, const char *, char *))global[DOUBLE_QUOTE])
#define ircpanic (*(void (*)(char *, ...))global[IRCPANIC])
#define end_strcmp (*(int (*)(const char *, const char *, int))global[END_STRCMP])
#define beep_em (*(void (*)(int))global[BEEP_EM])
#define uzfopen (*(FILE * (*)(char **, char *, int))global[UZFOPEN])
#define get_time (*(struct timeval (*)(struct timeval *))global[FUNC_GET_TIME])
#define time_diff (*(double (*)(struct timeval , struct timeval))global[TIME_DIFF])
#define time_to_next_minute (*(int (*)(void))global[TIME_TO_NEXT_MINUTE])
#define plural (*(char * (*)(int))global[PLURAL])
#define my_ctime (*(char * (*)(time_t))global[MY_CTIME])
#define ccspan (*(size_t (*)(const char *, int))global[CCSPAN])
#define my_ltoa (*(char *(*)(long ))global[LTOA])
#define strformat (*(char *(*)(char *, const char *, int , char ))global[STRFORMAT])
#define MatchingBracket (*(char *(*)(char *, char , char ))global[MATCHINGBRACKET])
#define parse_number (*(int (*)(char **))global[PARSE_NUMBER])
#define splitw (*(int (*)(char *, char ***))global[SPLITW])
#define unsplitw (*(char *(*)(char ***, int ))global[UNSPLITW])
#define check_val (*(int (*)(char *))global[CHECK_VAL])
#define on_off (*(char *(*)(int ))global[ON_OFF])
#define strextend (*(char *(*)(char *, char , int ))global[STREXTEND])
#define strfill (*(const char *(*)(char , int ))global[STRFILL])
#define empty (*(int (*)(const char *))global[EMPTY_FUNC])
#define remove_brackets (*(char *(*)(const char *, const char *, int *))global[REMOVE_BRACKETS])
#define my_atol (*(long (*)(const char *))global[MY_ATOL])
#define strip_control (*(void (*)(const char *, char *))global[STRIP_CONTROL])
#define figure_out_address (*(int (*)(char *, char **, char **, char **, char **, int *))global[FIGURE_OUT_ADDRESS])
#define strnrchr (*(char *(*)(char *, char , int ))global[STRNRCHR])
#define mask_digits (*(void (*)(char **))global[MASK_DIGITS])
#define ccscpan (*(size_t (*)(const char *, int))global[CCSPAN])
#define charcount (*(int (*)(const char *, char ))global[CHARCOUNT])
#define strpcat (*(char *(*)(char *, const char *, ...))global[STRPCAT])
#define strcpy_nocolorcodes (*(char *(*)(char *, const char *))global[STRCPY_NOCOLORCODES])
#define cryptit (*(char *(*)(const char *))global[CRYPTIT])
#define stripdev (*(char *(*)(char *))global[STRIPDEV])
#define mangle_line (*(size_t (*)(char *, int, size_t))global[MANGLE_LINE])
#define m_strdup(x) (*(char *(*)(const char *, const char *, const char *, const int ))global[M_STRDUP])((x), MODULENAME, __FILE__, __LINE__)
#define m_strcat_ues(x, y, z) (*(char *(*)(char **, char *, int , const char *, const char *, const int ))global[M_STRCAT_UES])((x), (y), (z), MODULENAME, __FILE__, __LINE__)
#define m_strndup(x, y) (*(char *(*)(const char *, size_t, const char *, const char *, const int ))global[M_STRNDUP])((x), (y), MODULENAME, __FILE__, __LINE__)
#define malloc_sprintf (*(char *(*)(char **, const char *, ...))global[MALLOC_SPRINTF])
#define m_sprintf (*(char *(*)(const char *, ...))global[M_SPRINTF])
#define next_arg (*(char *(*)(char *, char **))global[NEXT_ARG])
#define new_next_arg (*(char *(*)(char *, char **))global[NEW_NEXT_ARG])
#define new_new_next_arg (*(char *(*)(char *, char **, char *))global[NEW_NEW_NEXT_ARG])
#define last_arg (*(char *(*)(char **))global[LAST_ARG])
#define next_in_comma_list (*(char *(*)(char *, char **))global[NEXT_IN_COMMA_LIST])
#define random_number (*(u_long (*)(u_long))global[RANDOM_NUMBER])
/* words.c reg.c */
#define strsearch (*(char *(*)(const char *, const char *, int))global[STRSEARCH])
#define move_to_word (*(char *(*)(const char *, int))global[MOVE_TO_WORD])
#define move_word_rel (*(char *(*)(const char *, char **, int ))global[MOVE_WORD_REL])
#define extract (*(char *(*)(char *, int , int ))global[EXTRACT])
#define extract2 (*(char *(*)(const char *, int , int ))global[EXTRACT2])
#define wild_match (*(int (*)(const char *, const char *))global[WILD_MATCH])
/* network.c */
#define connect_by_number (*(int (*)(char *, unsigned short *, int , int , int ))global[CONNECT_BY_NUMBER])
#define lookup_host (*(struct sockaddr_foobar *(*)(const char *))global[LOOKUP_HOST])
#define resolv (*(struct sockaddr_foobar *(*)(const char *))global[LOOKUP_HOST])
#define host_to_ip (*(char *(*)(const char *))global[HOST_TO_IP])
#define ip_to_host (*(char *(*)(const char *))global[IP_TO_HOST])
#define one_to_another (*(char *(*)(const char *))global[ONE_TO_ANOTHER])
#define set_blocking (*(int (*)(int ))global[SET_BLOCKING])
#define set_non_blocking (*(int (*)(int ))global[SET_NON_BLOCKING])
/* list.c */
#define add_to_list (*(void (*)(List **, List *))global[ADD_TO_LIST])
#define add_to_list_ext (*(void (*)(List **, List *, int (*)(List *, List *)))global[ADD_TO_LIST_EXT])
#define find_in_list (*(List *(*)(List **, char *, int))global[FIND_IN_LIST])
#define find_in_list_ext (*(List *(*)(List **, char *, int, int (*)(List *, char *)))global[FIND_IN_LIST_EXT])
#define remove_from_list (*(List *(*)(List **, char *))global[REMOVE_FROM_LIST_])
#define remove_from_list_ext (*(List *(*)(List **, char *, int (*)(List *, char *)))global[REMOVE_FROM_LIST_EXT])
#define removewild_from_list (*(List *(*)(List **, char *))global[REMOVEWILD_FROM_LIST])
#define list_lookup (*(List *(*)(List **, char *, int, int))global[LIST_LOOKUP])
#define list_lookup_ext (*(List *(*)(List **, char *, int, int, int (*)(List *, char *)))global[LIST_LOOKUP_EXT])
/* alist.c */
#define add_to_array (*(Array_item *(*)(Array *, Array_item *))global[ADD_TO_ARRAY])
#define remove_from_array (*(Array_item *(*)(Array *, char *))global[REMOVE_FROM_ARRAY])
#define array_pop (*(Array_item *(*)(Array *, int))global[ARRAY_POP])
#define remove_all_from_array (*(Array_item *(*)(Array *, char *))global[REMOVE_ALL_FROM_ARRAY])
#define array_lookup (*(Array_item *(*)(Array *, char *, int, int ))global[ARRAY_LOOKUP])
#define find_array_item (*(Array_item *(*)(Array *, char *, int *, int *))global[FIND_ARRAY_ITEM])
#define find_fixed_array_item (*(void *(*)(void *, size_t, int, const char *, int *, int *))global[FIND_FIXED_ARRAY_ITEM])
/* output.c */
#define put_it (*(void (*)(const char *, ...))global[PUT_IT])
#define bitchsay (*(void (*)(const char *, ...))global[BITCHSAY])
#define yell (*(void (*)(const char *, ...))global[YELL])
#define add_to_log (*(void (*)(FILE *, time_t, const char *, int ))global[ADD_TO_LOG])
#define bsd_glob (*(int (*)(const char *, int, int (*)(const char *, int), glob_t *))global[BSD_GLOB])
#define bsd_globfree (*(void (*)(glob_t *))global[BSD_GLOBFREE])
/* misc commands */
#define my_encrypt (*(void (*)(char *, int , const char *))global[MY_ENCRYPT])
#define my_decrypt (*(void (*)(char *, int , const char *))global[MY_DECRYPT])
#define prepare_command (*(ChannelList *(*)(int *, char *, int))global[PREPARE_COMMAND])
#define convert_output_format (*(char *(*)(const char *, const char *, ...))global[CONVERT_OUTPUT_FORMAT])
#define userage (*(void (*)(char *, char *))global[USERAGE])
#define send_text (*(void (*)(const char *, const char *, unsigned))global[SEND_TEXT])
/* this needs to be worked out. it's passed in the IrcVariable * to _Init */
#define load (*(void (*)(char *, char *, char *, char *))global[FUNC_LOAD])
#define update_clock (*(char *(*)(int ))global[UPDATE_CLOCK])
#define PasteArgs (*(char *(*)(char **, int ))global[PASTEARGS])
#define BreakArgs (*(int (*)(char *, char **, char **, int ))global[BREAKARGS])
#define set_lastlog_msg_level (*(unsigned long (*)(unsigned long ))global[SET_LASTLOG_MSG_LEVEL])
#define split_CTCP (*(void (*)(char *, char *, char *))global[SPLIT_CTCP])
#define random_str (*(char *(*)(int , int ))global[RANDOM_STR])
#define dcc_printf (*(int (*)(int, char *, ...))global[DCC_PRINTF])
/* screen.c */
#define prepare_display (*(char **(*)(const char *, int , int *, int ))global[PREPARE_DISPLAY])
#define add_to_window (*(void (*)(Window *, const char *))global[ADD_TO_WINDOW])
#define skip_incoming_mirc (*(char *(*)(char *))global[SKIP_INCOMING_MIRC])
#define add_to_screen (*(void (*)(char *))global[ADD_TO_SCREEN])
#define split_up_line (*(char **(*)(const char *, int ))global[SPLIT_UP_LINE])
#define output_line (*(int (*)(const char *))global[OUTPUT_LINE])
#define output_with_count (*(int (*)(const char *, int , int ))global[OUTPUT_WITH_COUNT])
#define scroll_window (*(void (*)(Window *))global[SCROLL_WINDOW])
/* Previous broken definitions - yet it still seemed to work?
#define cursor_not_in_display(x) ((void) (global[CURSOR_IN_DISPLAY]((Screen *)x)))
#define cursor_in_display(x) ((void) (global[CURSOR_IN_DISPLAY]((Screen *)x)))
*/
#define cursor_not_in_display (*(void (*)(Screen *))global[CURSOR_NOT_IN_DISPLAY])
#define cursor_in_display (*(void (*)(Window *))global[CURSOR_IN_DISPLAY])
#define is_cursor_in_display (*(int (*)(Screen *))global[IS_CURSOR_IN_DISPLAY])
#define repaint_window (*(void (*)(Window *, int, int))global[REPAINT_WINDOW])
#define kill_screen (*(void (*)(Screen *))global[KILL_SCREEN])
#define xterm_settitle (*(void (*)(void))global[XTERM_SETTITLE])
#define add_wait_prompt (*(void (*)(char *, void (*)(char *, char *), char *, int , int ))global[ADD_WAIT_PROMPT])
#define skip_ctl_c_seq (*(char *(*)(const char *, int *, int *, int ))global[SKIP_CTL_C_SEQ])
#define strip_ansi (*(char *(*)(const char *))global[STRIP_ANSI])
#define create_new_screen ((Screen * (*)(void))global[CREATE_NEW_SCREEN])
#define create_additional_screen ((Window * (*)(void))global[CREATE_ADDITIONAL_SCREEN])
/* window.c */
#define free_formats (*(void (*)(Window *))global[FREE_FORMATS])
#define set_screens_current_window (*(void (*)(Screen *, Window *))global[SET_SCREENS_CURRENT_WINDOW])
#define new_window (*(Window *(*)(struct ScreenStru *))global[NEW_WINDOW])
#define delete_window (*(void (*)(Window *))global[DELETE_WINDOW])
#define traverse_all_windows (*(int (*)(Window **))global[TRAVERSE_ALL_WINDOWS])
#define add_to_invisible_list (*(void (*)(Window *))global[ADD_TO_INVISIBLE_LIST])
#define remove_window_from_screen (*(void (*)(Window *))global[REMOVE_WINDOW_FROM_SCREEN])
#define recalculate_window_positions (*(void (*)(struct ScreenStru *))global[RECALCULATE_WINDOW_POSITIONS])
#define move_window (*(void (*)(Window *, int))global[MOVE_WINDOW])
#define resize_window (*(void (*)(int, Window *, int))global[RESIZE_WINDOW])
#define redraw_all_windows (*(void (*)(void))global[REDRAW_ALL_WINDOWS])
#define rebalance_windows (*(void (*)(struct ScreenStru *))global[REBALANCE_WINDOWS])
#define recalculate_windows (*(void (*)(struct ScreenStru *))global[RECALCULATE_WINDOWS])
#define update_all_windows (*(void (*)(void))global[UPDATE_ALL_WINDOWS])
/* Several of these are never used! */
#define goto_window (*(void (*)(Screen *, int))global[GOTO_WINDOW])
#define hide_window (*(void (*)(Window *))global[HIDE_BX_WINDOW])
#define swap_last_window (*(void (*)(char , char *))global[FUNC_SWAP_LAST_WINDOW])
#define swap_next_window (*(void (*)(char , char *))global[FUNC_SWAP_NEXT_WINDOW])
#define swap_previous_window (*(void (*)(char , char *))global[FUNC_SWAP_PREVIOUS_WINDOW])
#define show_window (*(void (*)(Window *))global[SHOW_WINDOW])
#define get_status_by_refnum (*(char *(*)(unsigned , unsigned ))global[GET_STATUS_BY_REFNUM])
#define get_visible_by_refnum (*(int (*)(char *))global[GET_VISIBLE_BY_REFNUM])
#define get_window_by_desc (*(Window *(*)(const char *))global[GET_WINDOW_BY_DESC])
#define get_window_by_refnum (*(Window *(*)(unsigned ))global[GET_WINDOW_BY_REFNUM])
#define get_window_by_name (*(Window *(*)(const char *))global[GET_WINDOW_BY_NAME])
#define next_window (*(void (*)(char , char *))global[FUNC_NEXT_WINDOW])
#define previous_window (*(void (*)(char , char *))global[FUNC_PREVIOUS_WINDOW])
#define update_window_status (*(void (*)(Window *, int ))global[UPDATE_WINDOW_STATUS])
#define update_all_status (*(void (*)(Window *, char *, int))global[UPDATE_ALL_STATUS])
#define update_window_status_all (*(void (*)(void ))global[UPDATE_WINDOW_STATUS_ALL])
#define status_update (*(int (*)(int ))global[STATUS_UPDATE])
#define set_prompt_by_refnum (*(void (*)(unsigned , char *))global[SET_PROMPT_BY_REFNUM])
#define get_prompt_by_refnum (*(char *(*)(unsigned ))global[GET_PROMPT_BY_REFNUM])
#define get_target_by_refnum (*(char *(*)(unsigned ))global[GET_TARGET_BY_REFNUM])
#define get_target_cmd_by_refnum (*(char *(*)(u_int))global[GET_TARGET_CMD_BY_REFNUM])
#define get_window_target_by_desc (*(Window *(*)(char *))global[GET_WINDOW_TARGET_BY_DESC])
#define is_current_channel (*(int (*)(const char *, int , int ))global[IS_CURRENT_CHANNEL])
#define set_current_channel_by_refnum (*(const char *(*)(unsigned , char *))global[SET_CURRENT_CHANNEL_BY_REFNUM])
#define get_current_channel_by_refnum (*(char *(*)(unsigned ))global[GET_CURRENT_CHANNEL_BY_REFNUM])
#define get_refnum_by_window (*(char *(*)(const Window *))global[GET_REFNUM_BY_WINDOW])
#define is_bound_to_window (*(int (*)(const Window *, const char *))global[IS_BOUND_TO_WINDOW])
#define get_window_bound_channel (*(Window *(*)(const char *))global[GET_WINDOW_BOUND_CHANNEL])
#define is_bound_anywhere (*(int (*)(const char *))global[IS_BOUND_ANYWHERE])
#define is_bound (*(int (*)(const char *, int ))global[IS_BOUND])
#define unbind_channel (*(void (*)(const char *, int ))global[UNBIND_CHANNEL])
#define get_bound_channel (*(char *(*)(Window *))global[GET_BOUND_CHANNEL])
#define get_window_server (*(int (*)(unsigned ))global[GET_WINDOW_SERVER])
#define set_window_server (*(void (*)(int , int , int ))global[SET_WINDOW_SERVER])
#define window_check_servers (*(void (*)(int ))global[WINDOW_CHECK_SERVERS])
#define change_window_server (*(void (*)(int , int ))global[CHANGE_WINDOW_SERVER])
#define set_level_by_refnum (*(void (*)(unsigned , unsigned long ))global[SET_LEVEL_BY_REFNUM])
#define message_to (*(void (*)(unsigned long ))global[MESSAGE_TO])
#define clear_window (*(void (*)(Window *))global[CLEAR_WINDOW])
#define clear_all_windows (*(void (*)(int , int ))global[CLEAR_ALL_WINDOWS])
#define clear_window_by_refnum (*(void (*)(unsigned ))global[CLEAR_WINDOW_BY_REFNUM])
#define unclear_window_by_refnum (*(void (*)(unsigned ))global[UNCLEAR_WINDOW_BY_REFNUM])
#define set_scroll_lines (*(void (*)(Window *, char *, int))global[SET_SCROLL_LINES])
#define set_continued_lines (*(void (*)(Window *, char *, int))global[SET_CONTINUED_LINES])
#define current_refnum (*(unsigned (*)(void ))global[CURRENT_REFNUM])
#define number_of_windows_on_screen (*(int (*)(Window *))global[NUMBER_OF_WINDOWS_ON_SCREEN])
#define set_scrollback_size (*(void (*)(Window *, char *, int))global[SET_SCROLLBACK_SIZE])
#define is_window_name_unique (*(int (*)(char *))global[IS_WINDOW_NAME_UNIQUE])
#define get_nicklist_by_window (*(char *(*)(Window *))global[GET_NICKLIST_BY_WINDOW])
#define scrollback_backwards_lines (*(void (*)(int ))global[SCROLLBACK_BACKWARDS_LINES])
#define scrollback_forwards_lines (*(void (*)(int ))global[SCROLLBACK_FORWARDS_LINES])
#define scrollback_forwards (*(void (*)(char , char *))global[SCROLLBACK_FORWARDS])
#define scrollback_backwards (*(void (*)(char , char *))global[SCROLLBACK_BACKWARDS])
#define scrollback_end (*(void (*)(char , char *))global[SCROLLBACK_END])
#define scrollback_start (*(void (*)(char , char *))global[SCROLLBACK_START])
#define set_hold_mode (*(void (*)(Window *, int, int))global[SET_HOLD_MODE])
#define unhold_windows (*(int (*)(void ))global[UNHOLD_WINDOWS])
#define unstop_all_windows (*(void (*)(char , char *))global[FUNC_UNSTOP_ALL_WINDOWS])
#define reset_line_cnt (*(void (*)(Window *, char *, int))global[RESET_LINE_CNT])
#define toggle_stop_screen (*(void (*)(char , char *))global[FUNC_TOGGLE_STOP_SCREEN])
#define flush_everything_being_held (*(void (*)(Window *))global[FLUSH_EVERYTHING_BEING_HELD])
#define unhold_a_window (*(int (*)(Window *))global[UNHOLD_A_WINDOW])
#define recalculate_window_cursor (*(void (*)(Window *))global[RECALCULATE_WINDOW_CURSOR])
#define make_window_current (*(void (*)(Window *))global[MAKE_WINDOW_CURRENT])
#define clear_scrollback (*(void (*)(Window *))global[CLEAR_SCROLLBACK])
#define set_display_target (*(void (*)(const char *, unsigned long ))global[SET_DISPLAY_TARGET])
#define save_display_target (*(void (*)(const char **, unsigned long *))global[SAVE_DISPLAY_TARGET])
#define restore_display_target (*(void (*)(const char *, unsigned long ))global[RESTORE_DISPLAY_TARGET])
#define reset_display_target (*(void (*)(void ))global[RESET_DISPLAY_TARGET])
#define build_status (*(void (*)(Window *, char *, int))global[BUILD_STATUS])
#define do_hook (*(int (*)(int, char *, ...))global[HOOK])
/* input.c */
#define update_input (*(void (*)(int ))global[FUNC_UPDATE_INPUT])
#define cursor_to_input (*(void (*)(void ))global[CURSOR_TO_INPUT])
#define set_input (*(void (*)(char *))global[SET_INPUT])
#define get_input (*(char *(*)(void ))global[GET_INPUT])
#define get_input_prompt (*(char *(*)(void ))global[GET_INPUT_PROMPT])
#define set_input_prompt (*(void (*)(Window *, char *, int))global[SET_INPUT_PROMPT])
#define addtabkey (*(void (*)(char *, char *, int ))global[ADDTABKEY])
#define gettabkey (*(NickTab *(*)(int, int, char *))global[GETTABKEY])
#define getnextnick (*(NickTab *(*)(int, char *, char *, char *))global[GETNEXTNICK])
#define getchannick (*(char *(*)(char *, char *))global[GETCHANNICK])
#define lookup_nickcompletion (*(NickList *(*)(ChannelList *, char *))global[LOOKUP_NICKCOMPLETION])
#define add_completion_type (*(int (*)(char *, int , enum completion ))global[ADD_COMPLETION_TYPE])
/* names.c */
#define is_channel (*(int (*)(char *))global[IS_CHANNEL])
#define make_channel (*(char *(*)(char *))global[MAKE_CHANNEL])
#define is_chanop (*(int (*)(char *, char *))global[IS_CHANOP])
#define is_halfop (*(int (*)(char *, char *))global[IS_HALFOP])
#define im_on_channel (*(int (*)(char *, int ))global[IM_ON_CHANNEL])
#define is_on_channel (*(int (*)(char *, int , char *))global[IS_ON_CHANNEL])
#define add_channel (*(ChannelList *(*)(char *, int, int))global[ADD_CHANNEL])
#define add_to_channel (*(ChannelList *(*)(char *, char *, int, int, int, char *, char *, char *, int, int))global[ADD_TO_CHANNEL])
#define get_channel_key (*(char *(*)(char *, int ))global[GET_CHANNEL_KEY])
#define recreate_mode (*(char *(*)(ChannelList *))global[FUNC_RECREATE_MODE])
#define do_compress_modes (*(char *(*)(ChannelList *, int, char *, char *))global[FUNC_COMPRESS_MODES])
#define got_ops (*(int (*)(int, ChannelList *))global[FUNC_GOT_OPS])
#define get_channel_bans (*(char *(*)(char *, int , int ))global[GET_CHANNEL_BANS])
#define get_channel_mode (*(char *(*)(char *, int ))global[GET_CHANNEL_MODE])
#define clear_bans (*(void (*)(ChannelList *))global[CLEAR_BANS])
#define remove_channel (*(void (*)(const char *))global[REMOVE_CHANNEL])
#define remove_from_channel (*(void (*)(char *, char *, int , int , char *))global[REMOVE_FROM_CHANNEL])
#define rename_nick (*(void (*)(char *, char *, int ))global[RENAME_NICK])
#define get_channel_oper (*(int (*)(char *, int ))global[GET_CHANNEL_OPER])
#define get_channel_halfop (*(int (*)(char *, int ))global[GET_CHANNEL_HALFOP])
#define get_channel_voice (*(int (*)(char *, int ))global[GET_CHANNEL_VOICE])
#define fetch_userhost (*(char *(*)(int , char *))global[FETCH_USERHOST])
#define create_channel_list (*(char *(*)(Window *))global[CREATE_CHANNEL_LIST])
#define flush_channel_stats (*(void (*)(void ))global[FLUSH_CHANNEL_STATS])
#define lookup_channel (*(ChannelList *(*)(const char *, int, int))global[LOOKUP_CHANNEL])
/* hash.c */
#define find_nicklist_in_channellist (*(NickList *(*)(const char *, ChannelList *, int))global[FIND_NICKLIST_IN_CHANNELLIST])
#define add_nicklist_to_channellist (*(void (*)(NickList *, ChannelList *))global[ADD_NICKLIST_TO_CHANNELLIST])
#define next_nicklist (*(NickList *(*)(ChannelList *, NickList *))global[NEXT_NICKLIST])
#define next_namelist (*(List *(*)(HashEntry *, List *, unsigned int))global[NEXT_NAMELIST])
#define add_name_to_genericlist (*(void (*)(char *, HashEntry *, unsigned int))global[ADD_NAME_TO_GENERICLIST])
#define find_name_in_genericlist (*(List *(*)(const char *, HashEntry *, unsigned int, int))global[FIND_NAME_IN_GENERICLIST])
#define add_whowas_userhost_channel (*(void (*)(WhowasList *, WhowasWrapList *))global[ADD_WHOWAS_USERHOST_CHANNEL])
#define find_userhost_channel (*(WhowasList *(*)(char *, char *, int, WhowasWrapList *))global[FIND_USERHOST_CHANNEL])
#define next_userhost (*(WhowasList *(*)(WhowasWrapList *, WhowasList *))global[NEXT_USERHOST])
#define sorted_nicklist (*(NickList *(*)(ChannelList *, int))global[SORTED_NICKLIST])
#define clear_sorted_nicklist (*(void (*)(NickList **))global[CLEAR_SORTED_NICKLIST])
#define add_name_to_floodlist (*(Flooding *(*)(char *, char *, char *, HashEntry *, unsigned int))global[ADD_NAME_TO_FLOODLIST])
#define find_name_in_floodlist (*(Flooding *(*)(char *, char *, HashEntry *, unsigned int, int))global[FIND_NAME_IN_FLOODLIST])
#define remove_oldest_whowas_hashlist (*(int (*)(WhowasWrapList *, time_t, int))global[REMOVE_OLDEST_WHOWAS_HASHLIST])
/* cset.c fset.c vars.c set string and set int ops */
#define fget_string_var (*(char *(*)(enum FSET_TYPES ))global[FGET_STRING_VAR])
#define fset_string_var (*(void (*)(enum FSET_TYPES , char *))global[FSET_STRING_VAR])
#define get_wset_string_var (*(char *(*)(WSet *, int))global[GET_WSET_STRING_VAR])
#define set_wset_string_var (*(void (*)(WSet *, int, char *))global[SET_WSET_STRING_VAR])
#define get_cset_int_var (*(int (*)(CSetList *, int))global[GET_CSET_INT_VAR])
#define set_cset_int_var (*(void (*)(CSetList *, int, int))global[SET_CSET_INT_VAR])
#define get_cset_str_var (*(char *(*)(CSetList *, int))global[GET_CSET_STR_VAR])
#define set_cset_str_var (*(void (*)(CSetList *, int, const char *))global[SET_CSET_STR_VAR])
#define get_dllint_var (*(int (*)(char *))global[GET_DLLINT_VAR])
#define set_dllint_var (*(void (*)(char *, unsigned int ))global[SET_DLLINT_VAR])
#define get_dllstring_var (*(char *(*)(char *))global[GET_DLLSTRING_VAR])
#define set_dllstring_var (*(void (*)(char *, char *))global[SET_DLLSTRING_VAR])
#define save_dllvar (*(void (*)(FILE *, char *))global[SAVE_DLLVAR])
#define get_int_var (*(int (*)(enum VAR_TYPES ))global[GET_INT_VAR])
#define set_int_var (*(void (*)(enum VAR_TYPES , unsigned int ))global[SET_INT_VAR])
#define get_string_var (*(char *(*)(enum VAR_TYPES ))global[GET_STRING_VAR])
#define set_string_var (*(void (*)(enum VAR_TYPES , char *))global[SET_STRING_VAR])
/* module.c */
#define add_module_proc (*(int (*)(unsigned int , char *, char *, char *, int , int , void *, void *))global[ADD_MODULE_PROC])
#define remove_module_proc (*(int (*)(unsigned int , char *, char *, char *))global[REMOVE_MODULE_PROC])
/* timer.c */
#define add_timer (*(char *(*)(int , char *, double , long , int (*)(void *, char *), char *, char *, int , char *))global[ADD_TIMER])
#define delete_timer (*(int (*)(char *))global[DELETE_TIMER])
#define delete_all_timers (*(void (*)(void ))global[DELETE_ALL_TIMERS])
/* server.c */
#define send_to_server (*(void (*)(const char *, ...))global[SEND_TO_SERVER])
#define queue_send_to_server (*(void (*)(int, const char *, ...))global[QUEUE_SEND_TO_SERVER])
#define my_send_to_server (*(void (*)(int, const char *, ...))global[MY_SEND_TO_SERVER])
#define get_connected (*(void (*)(int , int ))global[GET_CONNECTED])
#define connect_to_server_by_refnum (*(int (*)(int , int ))global[CONNECT_TO_SERVER_BY_REFNUM])
#define close_server (*(void (*)(int , char *))global[CLOSE_SERVER])
#define is_server_connected (*(int (*)(int ))global[IS_SERVER_CONNECTED])
#define flush_server (*(void (*)(void ))global[FLUSH_SERVER])
#define server_is_connected (*(void (*)(int , int ))global[SERVER_IS_CONNECTED])
#define is_server_open (*(int (*)(int ))global[IS_SERVER_OPEN])
#define close_all_server (*(void (*)(void ))global[CLOSE_ALL_SERVER])
#define read_server_file (*(int (*)(char *))global[READ_SERVER_FILE])
#define add_to_server_list (*(void (*)(char *, int , char *, char *, char *, int , int ))global[ADD_TO_SERVER_LIST])
#define build_server_list (*(int (*)(char *))global[BUILD_SERVER_LIST])
#define display_server_list (*(void (*)(void ))global[DISPLAY_SERVER_LIST])
#define parse_server_info (*(void (*)(char *, char **, char **, char **, char **))global[PARSE_SERVER_INFO])
#define server_list_size (*(int (*)(void ))global[SERVER_LIST_SIZE])
#define find_server_refnum (*(int (*)(char *, char **))global[FIND_SERVER_REFNUM])
#define find_in_server_list (*(int (*)(char *, int ))global[FIND_IN_SERVER_LIST])
#define parse_server_index (*(int (*)(char *))global[PARSE_SERVER_INDEX])
#define set_server_redirect (*(void (*)(int , const char *))global[SET_SERVER_REDIRECT])
#define get_server_redirect (*(char *(*)(int ))global[GET_SERVER_REDIRECT])
#define check_server_redirect (*(int (*)(char *))global[CHECK_SERVER_REDIRECT])
#define fudge_nickname (*(void (*)(int))global[FUDGE_NICKNAME])
#define reset_nickname (*(void (*)(int ))global[RESET_NICKNAME])
#define set_server_cookie (*(void (*)(int , char *))global[SET_SERVER_COOKIE])
#define update_server_umode (*(void (*)(int , char , int ))global[UPDATE_SERVER_UMODE])
#define set_server_motd (*(void (*)(int , int ))global[SET_SERVER_MOTD])
#define set_server_operator (*(void (*)(int , int ))global[SET_SERVER_OPERATOR])
#define set_server_itsname (*(void (*)(int , char *))global[SET_SERVER_ITSNAME])
#define set_server_version (*(void (*)(int , int ))global[SET_SERVER_VERSION])
#define set_server_lag (*(void (*)(int , int ))global[SET_SERVER_LAG])
#define set_server_password (*(char *(*)(int , char *))global[SET_SERVER_PASSWORD])
#define set_server_nickname (*(void (*)(int , char *))global[SET_SERVER_NICKNAME])
#define set_server2_8 (*(void (*)(int , int ))global[SET_SERVER2_8])
#define set_server_away (*(void (*)(int , char *, int ))global[SET_SERVER_AWAY])
#define get_server_cookie (*(char *(*)(int ))global[GET_SERVER_COOKIE])
#define get_server_nickname (*(char *(*)(int ))global[GET_SERVER_NICKNAME])
#define get_server_name (*(char *(*)(int ))global[GET_SERVER_NAME])
#define get_server_itsname (*(char *(*)(int ))global[GET_SERVER_ITSNAME])
#define get_server_motd (*(int (*)(int ))global[GET_SERVER_MOTD])
#define get_server_operator (*(int (*)(int ))global[GET_SERVER_OPERATOR])
#define get_server_version (*(int (*)(int ))global[GET_SERVER_VERSION])
#define get_server_flag (*(int (*)(int , int ))global[GET_SERVER_FLAG])
#define get_server_port (*(int (*)(int ))global[GET_SERVER_PORT])
#define get_server_lag (*(int (*)(int ))global[GET_SERVER_LAG])
#define get_server2_8 (*(int (*)(int ))global[GET_SERVER2_8])
#define get_umode (*(char *(*)(int ))global[GET_UMODE])
#define get_server_away (*(char *(*)(int ))global[GET_SERVER_AWAY])
#define get_server_network (*(char *(*)(int ))global[GET_SERVER_NETWORK])
#define get_pending_nickname (*(char *(*)(int ))global[GET_PENDING_NICKNAME])
#define server_disconnect (*(void (*)(int , char *))global[SERVER_DISCONNECT])
#define get_server_list (*(Server *(*)(void))global[GET_SERVER_LIST])
#define get_server_channels (*(ChannelList *(*)(int))global[GET_SERVER_CHANNELS])
#define set_server_last_ctcp_time (*(void (*)(int , time_t))global[SET_SERVER_LAST_CTCP_TIME])
#define get_server_last_ctcp_time (*(time_t (*)(int))global[GET_SERVER_LAST_CTCP_TIME])
#define set_server_trace_flag (*(void (*)(int , int ))global[SET_SERVER_TRACE_FLAG])
#define get_server_trace_flag (*(int (*)(int ))global[GET_SERVER_TRACE_FLAG])
#define get_server_read (*(int (*)(int ))global[GET_SERVER_READ])
#define get_server_linklook (*(int (*)(int ))global[GET_SERVER_LINKLOOK])
#define set_server_linklook (*(void (*)(int , int ))global[SET_SERVER_LINKLOOK])
#define get_server_stat_flag (*(int (*)(int ))global[GET_SERVER_STAT_FLAG])
#define set_server_stat_flag (*(void (*)(int , int ))global[SET_SERVER_STAT_FLAG])
#define get_server_linklook_time (*(time_t (*)(int ))global[GET_SERVER_LINKLOOK_TIME])
#define set_server_linklook_time (*(void (*)(int , time_t))global[SET_SERVER_LINKLOOK_TIME])
#define get_server_trace_kill (*(int (*)(int ))global[GET_SERVER_TRACE_KILL])
#define set_server_trace_kill (*(void (*)(int , int ))global[SET_SERVER_TRACE_KILL])
#define add_server_channels (*(void (*)(int, ChannelList *))global[ADD_SERVER_CHANNELS])
#define set_server_channels (*(void (*)(int, ChannelList *))global[SET_SERVER_CHANNELS])
#define send_msg_to_channels (*(void (*)(int, const char *))global[SEND_MSG_TO_CHANNELS])
#define send_msg_to_nicks (*(void (*)(ChannelList *, int, char *))global[SEND_MSG_TO_NICKS])
#define is_server_queue (*(int (*)(void ))global[IS_SERVER_QUEUE])
/* sockets */
#define add_socketread (*(int (*)(int, int, unsigned long, char *, void (*)(int), void (*)(int)))global[ADD_SOCKETREAD])
#define add_sockettimeout (*(void (*)(int , time_t, void *))global[ADD_SOCKETTIMEOUT])
#define close_socketread (*(void (*)(int ))global[CLOSE_SOCKETREAD])
#define get_socket (*(SocketList *(*)(int ))global[GET_SOCKET])
#define set_socketflags (*(unsigned long (*)(int , unsigned long ))global[SET_SOCKETFLAGS])
#define get_socketflags (*(unsigned long (*)(int ))global[GET_SOCKETFLAGS])
#define check_socket (*(int (*)(int ))global[CHECK_SOCKET])
#define read_sockets (*(int (*)(int , char *, int ))global[READ_SOCKETS])
#define write_sockets (*(int (*)(int , char *, int , int ))global[WRITE_SOCKETS])
#define get_max_fd (*(int (*)(void ))global[GET_MAX_FD])
#define new_close (*(int (*)(int ))global[NEW_CLOSE])
#define new_open (*(int (*)(int ))global[NEW_OPEN])
#define dgets (*(int (*)(char *, int , int , int , void *))global[DGETS])
#define get_socketinfo (*(void *(*)(int ))global[GET_SOCKETINFO])
#define set_socketinfo (*(void (*)(int , void *))global[SET_SOCKETINFO])
#define set_socket_write (*(int (*)(int ))global[SET_SOCKETWRITE])
/* flood.c */
#define is_other_flood (*(int (*)(ChannelList *, NickList *, enum flood_type, int *))global[IS_OTHER_FLOOD])
#define check_flooding (*(int (*)(char *, enum flood_type, char *, char *))global[CHECK_FLOODING])
#define flood_prot (*(int (*)(char *, char *, enum flood_type, int, char *))global[FLOOD_PROT])
/* expr.c */
#define next_unit (*(char *(*)(char *, const char *, int *, int ))global[NEXT_UNIT])
#define parse_inline (*(char *(*)(char *, const char *, int *))global[PARSE_INLINE])
#define expand_alias (*(char *(*)(const char *, const char *, int *, char **))global[EXPAND_ALIAS])
#define alias_special_char (*(char *(*)(char **, char *, const char *, char *, int *))global[ALIAS_SPECIAL_CHAR])
#define parse_line (*(void (*)(const char *, char *, const char *, int , int , int ))global[PARSE_LINE])
#define parse_command (*(int (*)(char *, int , char *))global[PARSE_COMMAND_FUNC])
#define make_local_stack (*(void (*)(char *))global[MAKE_LOCAL_STACK])
#define destroy_local_stack (*(void (*)(void ))global[DESTROY_LOCAL_STACK])
/* dcc.c */
#define dcc_create (*(DCC_int *(*)(char *, char *, char *, unsigned long, int, int, unsigned long, void (*)(int)))global[DCC_CREATE_FUNC])
#define find_dcc (*(SocketList *(*)(const char *, const char *, const char *, int, int, int, int))global[FIND_DCC_FUNC])
#define erase_dcc_info (*(void (*)(int, int, char *, ...))global[ERASE_DCC_INFO])
#define add_dcc_bind (*(int (*)(char *, char *, void *, void *, void *, void *, void *))global[ADD_DCC_BIND])
#define remove_dcc_bind (*(int (*)(char *, int ))global[REMOVE_DCC_BIND])
#define remove_all_dcc_binds (*(int (*)(char *))global[REMOVE_ALL_DCC_BINDS])
#define get_active_count (*(int (*)(void ))global[GET_ACTIVE_COUNT])
#define get_num_queue (*(int (*)(void ))global[GET_NUM_QUEUE])
#define add_to_queue (*(int (*)(char *, char *, pack *))global[ADD_TO_QUEUE])
#define dcc_filesend (*(void (*)(char *, char *))global[DCC_FILESEND])
#define dcc_resend (*(void (*)(char *, char *))global[DCC_RESEND])
/* irc.c */
#define irc_exit (*(void (*)(int, char *, char *, ...))global[IRC_EXIT_FUNC])
#define io (*(void (*)(const char *))global[IRC_IO_FUNC])
/* commands.c */
#define find_command (*(const IrcCommand *(*)(const char *, int *))global[FIND_COMMAND_FUNC])
#define lock_stack_frame (*(void (*)(void ))global[LOCK_STACK_FRAME])
#define unlock_stack_frame (*(void (*)(void ))global[UNLOCK_STACK_FRAME])
/* who.c */
#define userhostbase (*(void (*)(char *, void (*)(UserhostItem *, char *, char *), int, char *, ...))global[USERHOSTBASE])
#define isonbase (*(void (*)(char *, void (*)(char *, char *)))global[ISONBASE])
#define whobase (*(void (*)(char *, void (*)(WhoEntry *, char *, char **), void (*)(WhoEntry *, char *, char **), char *, ...))global[WHOBASE])
#define add_to_window_list (*(Window *(*)(struct ScreenStru *, Window *))global[ADD_TO_WINDOW_LIST])
/*
* Rest of these are all variables of various sorts.
*/
#ifndef MAIN_SOURCE
#define nickname ((char *) *global[NICKNAME])
#define irc_version ((char *) *global[IRC_VERSION])
#define from_server (*(int *)global[FROM_SERVER])
#define connected_to_server ((int) *((int *)global[CONNECTED_TO_SERVER]))
#define primary_server ((int) *((int *)global[PRIMARY_SERVER]))
#define parsing_server_index ((int) *((int *)global[PARSING_SERVER_INDEX]))
#define now ((time_t) *((time_t *)global[NOW]))
#define start_time ((time_t) *((time_t *)global[START_TIME]))
#define idle_time() ((time_t) *((time_t *)global[IDLE_TIME]()))
#define loading_global (*((int *)global[LOADING_GLOBAL]))
#define target_window (*((Window **)global[TARGET_WINDOW]))
#define current_window (*((Window **)global[CURRENT_WINDOW]))
#define invisible_list (*((Window **)global[INVISIBLE_LIST]))
#define main_screen (*((Screen **)global[MAIN_SCREEN]))
#define last_input_screen (*((Screen **)global[LAST_INPUT_SCREEN]))
#define output_screen (*((Screen **)global[OUTPUT_SCREEN]))
#define screen_list (*((Screen **)global[SCREEN_LIST]))
#define irclog_fp (*((FILE **)global[IRCLOG_FP]))
#define window_display ((int) *((int *)global[WINDOW_DISPLAY]))
#define status_update_flag ((int) *((int *)global[STATUS_UPDATE_FLAG]))
#define tabkey_array (*((NickTab **)global[TABKEY_ARRAY]))
#define autoreply_array (*((NickTab *)global[AUTOREPLY_ARRAY]))
#define identd (*((int *)global[IDENTD_SOCKET]))
#define doing_notice ((int) *((int *)global[DOING_NOTICE]))
#define default_output_function (*(void (**)(char *))global[DEFAULT_OUTPUT_FUNCTION])
#define serv_open_func (*(int (**)(int, unsigned long, int))global[SERV_OPEN_FUNC])
#define serv_input_func (*(int (**)(int, char *, int, int, int))global[SERV_INPUT_FUNC])
#define serv_output_func (*(int (**)(int, int, char *, int))global[SERV_OUTPUT_FUNC])
#define serv_close_func (*(int (**)(int, unsigned long, int))global[SERV_CLOSE_FUNC])
#if 0
#define check_ext_mail_status (*(int (**)()) global[CHECK_EXT_MAIL_STATUS])
#define check_ext_mail (*(char *(**)())global[CHECK_EXT_MAIL])
#endif
#ifdef WANT_TCL
#define tcl_interp ((Tcl_Interp *)((Tcl_Interp **)(global[VAR_TCL_INTERP])))
#else
#define tcl_interp NULL
#endif
#else
#undef get_time
#define get_time(a) BX_get_time(a)
#endif /* MAIN_SOURCE */
#ifdef GUI
#ifndef MAIN_SOURCE
#define lastclicklinedata ((char *) *global[LASTCLICKLINEDATA])
#define contextx ((int) *((int *)global[CONTEXTX]))
#define contexty ((int) *((int *)global[CONTEXTY]))
#define guiipc ((int) *((int *)global[GUIIPC]))
#endif
#define gui_mutex_lock() ((void (*)(void)) global[GUI_MUTEX_LOCK])()
#define gui_mutex_unlock() ((void (*)(void))global[GUI_MUTEX_UNLOCK])()
#endif
#endif /* WTERM_C || STERM_C */
#endif