#define QBX_VERSION "0.5" struct quake_variable { char name[256]; char value[256]; }; #define Q3A_COMMAND "!q3a" #define QW_COMMAND "!qw" #define Q2_COMMAND "!q2" #define HL_COMMAND "!hl" #define Q3A_GAME_PORT 27960 #define QW_GAME_PORT 27500 #define Q2_GAME_PORT 27910 #define HL_GAME_PORT 27015