This means that we shouldn't try to connect using IPv6 if the local machine
doesn't have an IPv6 address itself.
This also simplifies the IPv6 code in BX_connect_by_number() a bit.
git-svn-id: svn://svn.code.sf.net/p/bitchx/code/trunk@203 13b04d17-f746-0410-82c6-800466cd88b0
that parses AF_UNIX addresses in getaddrinfo() or something.
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and res happened to be NULL).
Also add missing freeaddrinfo() call.
git-svn-id: svn://svn.code.sf.net/p/bitchx/code/trunk@188 13b04d17-f746-0410-82c6-800466cd88b0
IPv6 enabled. This fixes an issue reported by packet, where IPv4 conections
don't work on FreeBSD when the client is built with IPv6 support and you
have a local hostname set (with /hostname, -H or IRCHOST).
Also ensure we clear the full size of the 'server' address structure - doesn't
fix a known problem but is a defensive measure.
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This fixes making IPv4 connections on BSD when the client is compiled with
IPv6 enabled.
Thanks to brabes on sourceforge and snadge@freenode for originally tracking
this down.
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IPv4 even on an IPv6-enabled client. This fixes /detach and wserv when
compiling with --enable-ipv6.
This does also mean that the internal identd, if used, won't listen on IPv6
either. This isn't a problem yet, since the internal identd is used only on
WINNT and we don't support IPv6 there yet.
This will also need tweaking to support initiating DCC-over-IPv6.
Thanks to snadge and packet for working on this bug.
git-svn-id: svn://svn.code.sf.net/p/bitchx/code/trunk@162 13b04d17-f746-0410-82c6-800466cd88b0