The removed variables are:
dll_functions
dll_numeric
dll_commands
dll_variable
dll_ctcp
dll_window
These are not actually directly used by any modules, and hiding them allows us to more easily
change their implementation later.
This helper function is for modules to save the contents of their module variables to a file
as SET commands.
It will remove the need to export the raw dll_variable list to modules.
The guts of this function doesn't need to be in server.c - it only uses extern server functions so it
makes sense just to move it into the body of function_servers(), the only caller.
That means it's no longer accessible for loadable modules, but it isn't much use for them anyway. They
can always directly access the server list if they need that info.
(Requires rolling the module table version).
This flag is for tracking if we've sent a KICK for a nick. It means we can avoid
sending duplicate KICKs (eg for floods, channel protection etc).
MODULE_VERSION is bumped because NickList is a struct exported to modules.
Tokens that begin with two underscores __* or an underscore and an uppercase letter _X* are reserved,
so we should avoid those for our own include guards. The standard I'm settling on for foo.h is FOO_H_.
per-server, and apply new version of do_oops from flewid (the BX2 version).
This means that /oops, "/query .", "/query ,", "/msg ." and "/msg ," are now
per-server, along with the $. $, and $B aliases.
git-svn-id: svn://svn.code.sf.net/p/bitchx/code/trunk@87 13b04d17-f746-0410-82c6-800466cd88b0
like x86-64, where sizeof(int) != sizeof (void *). This involves correctly
casting every function pointer from the global table to the correct
function type, which has the added benefit of allowing type-checking of
function arguments and return values.
git-svn-id: svn://svn.code.sf.net/p/bitchx/code/trunk@26 13b04d17-f746-0410-82c6-800466cd88b0