Seeding from the 1.2 tree.
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116
include/alist.h
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116
include/alist.h
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/*
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* alist.h -- resizeable arrays
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* Copyright 1997 EPIC Software Labs
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*/
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#ifndef __alist_h__
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#define __alist_h__
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#include "irc.h"
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#include "ircaux.h"
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/*
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* Anyone have any ideas how to optimize this further?
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*/
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#ifdef _cs_alist_hash_
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static __inline u_32int_t cs_alist_hash (const char *s, u_32int_t *mask)
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{
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u_32int_t x;
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if (s[0] == 0)
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{
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x = 0;
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*mask = 0;
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}
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else if (s[1] == 0)
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{
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x = (s[0] << 24);
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*mask = 0xff000000;
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}
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else if (s[2] == 0)
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{
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x = (s[0] << 24) | (s[1] << 16);
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*mask = 0xffff0000;
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}
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else
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{
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x = (s[0] << 24) | (s[1] << 16) | (s[2] << 8) | s[3];
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*mask = 0xffffff00 | (s[3] ? 0xff : 0x00);
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}
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return x;
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}
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#endif
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#ifdef _ci_alist_hash_
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static __inline u_32int_t ci_alist_hash (const char *s, u_32int_t *mask)
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{
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u_32int_t x;
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if (s[0] == 0)
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{
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x = 0;
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*mask = 0;
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}
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else if (s[1] == 0)
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{
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x = (stricmp_table[(int)s[0]] << 24);
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*mask = 0xff000000;
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}
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else if (s[2] == 0)
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{
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x = (stricmp_table[(int)s[0]] << 24) | (stricmp_table[(int)s[1]] << 16);
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*mask = 0xffff0000;
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}
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else
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{
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x = (stricmp_table[(int)s[0]] << 24) | (stricmp_table[(int)s[1]] << 16) | (stricmp_table[(int)s[2]] << 8) | stricmp_table[(int)s[3]];
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*mask = 0xffffff00 | (s[3] ? 0xff : 0x00);
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}
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return x;
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}
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#endif
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/*
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* Everything that is to be filed with this system should have an
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* identifying name as the first item in the struct.
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*/
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typedef struct
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{
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char *name;
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u_32int_t hash;
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} Array_item;
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typedef int (*alist_func) (const char *, const char *, size_t);
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typedef enum {
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HASH_INSENSITIVE,
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HASH_SENSITIVE
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} hash_type;
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/*
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* This is the actual list, that contains structs that are of the
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* form described above. It contains the current size and the maximum
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* size of the array.
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*/
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typedef struct
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{
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Array_item **list;
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int max;
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int total_max;
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alist_func func;
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hash_type hash;
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} Array;
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Array_item *BX_add_to_array (Array *, Array_item *);
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Array_item *BX_remove_from_array (Array *, char *);
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Array_item *BX_array_pop (Array *, int);
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Array_item *BX_remove_all_from_array (Array *, char *);
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Array_item *BX_array_lookup (Array *, char *, int wild, int delete);
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Array_item *BX_find_array_item (Array *, char *, int *cnt, int *loc);
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void *BX_find_fixed_array_item (void *Array, size_t size, int siz, char *, int *cnt, int *loc);
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#endif
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