Switch *_FLOOD constants to sequential rather than bits and add flood type lookup table
Using sequential constants for *_FLOOD constants means that we can use a simple lookup table to convert them into text for display and IGNORE_* constants.
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@@ -8,22 +8,22 @@
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#define __flood_h_
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enum flood_type {
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MSG_FLOOD = 0x0001,
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PUBLIC_FLOOD = 0x0002,
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NOTICE_FLOOD = 0x0004,
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WALL_FLOOD = 0x0008,
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WALLOP_FLOOD = 0x0010,
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CTCP_FLOOD = 0x0020,
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INVITE_FLOOD = 0x0040,
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CDCC_FLOOD = 0x0080,
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CTCP_ACTION_FLOOD = 0x0100,
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NICK_FLOOD = 0x0200,
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DEOP_FLOOD = 0x0400,
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KICK_FLOOD = 0x0800,
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JOIN_FLOOD = 0x1000
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MSG_FLOOD,
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PUBLIC_FLOOD,
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NOTICE_FLOOD,
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WALL_FLOOD,
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WALLOP_FLOOD,
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CTCP_FLOOD,
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INVITE_FLOOD,
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CDCC_FLOOD,
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CTCP_ACTION_FLOOD,
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NICK_FLOOD,
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DEOP_FLOOD,
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KICK_FLOOD,
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JOIN_FLOOD
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};
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#define FLOOD_FLAG(t) ((unsigned)(t))
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#define FLOOD_FLAG(t) (1U << (t))
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int BX_check_flooding(char *nick, enum flood_type type, char *line, char *channel);
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int BX_is_other_flood(ChannelList *channel, NickList *nick, enum flood_type type, int *t_flood);
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