Add COLOR_CHAR and BELL_CHAR defines to replace open-coded values
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@@ -111,22 +111,26 @@ extern char thing_star[4];
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#include "newio.h"
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/* these define what characters do, inverse, underline, bold and all off */
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#define REV_TOG '\026' /* ^V */
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#define REV_TOG_STR "\026"
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#define UND_TOG '\037' /* ^_ */
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#define UND_TOG_STR "\037"
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#define BOLD_TOG '\002' /* ^B */
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#define REV_TOG '\026' /* ^V */
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#define REV_TOG_STR "\026"
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#define UND_TOG '\037' /* ^_ */
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#define UND_TOG_STR "\037"
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#define BOLD_TOG '\002' /* ^B */
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#define BOLD_TOG_STR "\002"
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#define ALL_OFF '\017' /* ^O */
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#define ALL_OFF_STR "\017"
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#define BLINK_TOG '\006' /* ^F (think flash) */
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#define ALL_OFF '\017' /* ^O */
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#define ALL_OFF_STR "\017"
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#define BLINK_TOG '\006' /* ^F (think flash) */
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#define BLINK_TOG_STR "\006"
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#define ROM_CHAR '\022' /* ^R */
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#define ROM_CHAR_STR "\022"
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#define ALT_TOG '\005' /* ^E (think Extended) */
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#define ALT_TOG_STR "\005"
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#define ND_SPACE '\023' /* ^S */
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#define ROM_CHAR '\022' /* ^R */
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#define ROM_CHAR_STR "\022"
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#define ALT_TOG '\005' /* ^E (think Extended) */
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#define ALT_TOG_STR "\005"
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#define ND_SPACE '\023' /* ^S */
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#define ND_SPACE_STR "\023"
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#define COLOR_CHAR '\003' /* ^C */
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#define COLOR_CHAR_STR "\003"
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#define BELL_CHAR '\007' /* ^G */
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#define BELL_CHAR_STR "\007"
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#define IRCD_BUFFER_SIZE 512
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#define BIG_BUFFER_SIZE (4 * IRCD_BUFFER_SIZE)
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@@ -2853,7 +2853,7 @@ BUILT_IN_FUNCTION(function_nohighlight, input)
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case BOLD_TOG:
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case BLINK_TOG:
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case ALL_OFF:
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case '\003':
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case COLOR_CHAR:
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case '\033':
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{
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*ptr++ = REV_TOG;
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@@ -333,7 +333,7 @@ BUILT_IN_COMMAND(lastlog)
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continue;
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}
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else
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match = "\007";
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match = BELL_CHAR_STR;
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}
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else if (!my_strnicmp(arg, "CLEAR", len))
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{
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@@ -228,9 +228,9 @@ int annoy_kicks(int list_type, char *to, char *from, char *ptr, NickList *nick)
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char *buffer = NULL;
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if (annoy_hl(ptr, BOLD_TOG))
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malloc_sprintf(&buffer, "KICK %s %s :%s", to, from, "autokick for " BOLD_TOG_STR "bold" BOLD_TOG_STR);
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else if (strchr(ptr, '\007'))
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else if (strchr(ptr, BELL_CHAR))
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malloc_sprintf(&buffer, "KICK %s %s :%s", to, from, "autokick for beeping");
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else if (annoy_hl(ptr, '\003'))
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else if (annoy_hl(ptr, COLOR_CHAR))
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malloc_sprintf(&buffer, "KICK %s %s :%s", to, from, "autokick for " UND_TOG_STR "mirc color" UND_TOG_STR);
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else if (annoy_hl(ptr, UND_TOG))
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malloc_sprintf(&buffer, "KICK %s %s :%s", to, from, "autokick for " UND_TOG_STR "underline" UND_TOG_STR);
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@@ -246,7 +246,7 @@ void BX_add_to_window(Window *window, const unsigned char *str)
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* This is for archon -- he wanted a way to have
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* a hidden window always beep, even if BEEP is off.
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*/
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if (window->beep_always && strchr(str, '\007'))
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if (window->beep_always && strchr(str, BELL_CHAR))
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{
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Window *old_target_window = target_window;
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target_window = current_window;
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@@ -456,7 +456,7 @@ const u_char *ptr = NULL;
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{
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switch (*ptr)
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{
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case '\007': /* bell */
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case BELL_CHAR: /* bell */
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{
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beep_cnt++;
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if ((beep_max == -1) || (beep_cnt > beep_max))
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@@ -522,14 +522,14 @@ const u_char *ptr = NULL;
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word_break = pos;
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break; /* case '\n' */
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}
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case '\003':
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case COLOR_CHAR:
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{
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int lhs = 0, rhs = 0;
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const u_char *end = skip_ctl_c_seq(ptr, &lhs, &rhs, 0);
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while (ptr < end)
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buffer[pos++] = *ptr++;
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ptr = end - 1;
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break; /* case '\003' */
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break; /* case COLOR_CHAR */
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}
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case ROM_CHAR:
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{
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@@ -1116,7 +1116,7 @@ const u_char *ptr = str;
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}
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break;
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}
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case '\007':
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case BELL_CHAR:
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{
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beep++;
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break;
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@@ -1150,7 +1150,7 @@ const u_char *ptr = str;
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out++;
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break;
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}
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case '\003':
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case COLOR_CHAR:
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{
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/*
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* By the time we get here, we know we need to
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@@ -2059,7 +2059,7 @@ const u_char *after = start;
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/*
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* If we're passed a non ^C code, dont do anything.
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*/
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if (*after != '\003')
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if (*after != COLOR_CHAR)
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return after;
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/*
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@@ -515,7 +515,7 @@ int in_rhs = 0,
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* Skip over color attributes if we're not
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* doing color.
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*/
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else if (*ptr == '\003')
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else if (*ptr == COLOR_CHAR)
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{
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const u_char *end = skip_ctl_c_seq(ptr, NULL, NULL, 0);
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while (ptr < end)
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@@ -783,7 +783,7 @@ void make_status(Window *win)
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* Skip over color attributes if we're not
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* doing color.
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*/
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else if (*ptr == '\003')
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else if (*ptr == COLOR_CHAR)
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{
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const u_char *end = skip_ctl_c_seq(ptr, NULL, NULL, 0);
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while (ptr < end)
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