Add RPL_WHOISHOST (378) numeric from Unreal (and freenode).

Formats with /fset WHOIS_ACTUALLY.


git-svn-id: svn://svn.code.sf.net/p/bitchx/code/trunk@102 13b04d17-f746-0410-82c6-800466cd88b0
This commit is contained in:
Kevin Easton
2010-09-20 12:30:55 +00:00
parent 4fab4aaebf
commit 5430be4c78
2 changed files with 4 additions and 3 deletions

View File

@@ -36,8 +36,8 @@
* Change the display of server stats so that the averages (eg. users per
channel) are correctly rounded. (caf)
* Reinstate RPL_WHOISACTUALLY numeric - things seem to have stabilised in
the ircd world on this. (caf)
* Reinstate RPL_WHOISACTUALLY / RPL_WHOISHOST numerics - things seem to have
stabilised in the ircd world on this. (caf)
* Fixed two cases where the client was incorrectly deciding that a numeric
originated from a remote server rather than the local server - this caused

View File

@@ -916,7 +916,8 @@ void numbered_command(char *from, int comm, char **ArgList)
break;
}
case 338: /* #define RPL_WHOISACTUALLY 338 */
case 338: /* #define RPL_WHOISACTUALLY 338 (hybrid, ratbox, bahamut) */
case 378: /* #define RPL_WHOISHOST 378 (unreal, freenode) */
{
if (ArgList[2])
{