Convert strip_ansi() from unsigned char to char
This required a few careful changes to ensure that the result does the same thing. Also included a few little cleanups in this function.
This commit is contained in:
@@ -296,7 +296,7 @@ extern Function_ptr *global;
|
||||
#define xterm_settitle (*(void (*)(void))global[XTERM_SETTITLE])
|
||||
#define add_wait_prompt (*(void (*)(char *, void (*)(char *, char *), char *, int , int ))global[ADD_WAIT_PROMPT])
|
||||
#define skip_ctl_c_seq (*(char *(*)(const char *, int *, int *, int ))global[SKIP_CTL_C_SEQ])
|
||||
#define strip_ansi (*(unsigned char *(*)(const unsigned char *))global[STRIP_ANSI])
|
||||
#define strip_ansi (*(char *(*)(const char *))global[STRIP_ANSI])
|
||||
#define create_new_screen ((Screen * (*)(void))global[CREATE_NEW_SCREEN])
|
||||
#define create_additional_screen ((Window * (*)(void))global[CREATE_ADDITIONAL_SCREEN])
|
||||
|
||||
|
||||
@@ -59,7 +59,7 @@ Screen * BX_create_new_screen(void);
|
||||
void refresh_window_screen(Window *);
|
||||
#endif
|
||||
|
||||
u_char *BX_strip_ansi (const u_char *);
|
||||
char *BX_strip_ansi(const char *);
|
||||
char *normalize_color(int, int, int, int);
|
||||
char *BX_skip_ctl_c_seq(const char *, int *, int *, int);
|
||||
char **BX_prepare_display(const char *, int, int *, int);
|
||||
|
||||
@@ -243,7 +243,7 @@ extern void BX_update_input (int update)
|
||||
term_echo(last_input_screen->promptlist->echo);
|
||||
|
||||
ptr_free = ptr;
|
||||
ptr = (char *)strip_ansi(ptr);
|
||||
ptr = strip_ansi(ptr);
|
||||
strcat(ptr, ALL_OFF_STR); /* Yes, we can do this */
|
||||
if (free_it)
|
||||
new_free(&ptr_free);
|
||||
|
||||
100
source/screen.c
100
source/screen.c
@@ -2191,13 +2191,34 @@ char *BX_skip_ctl_c_seq(const char *start, int *lhs, int *rhs, int proper)
|
||||
return (char *)after;
|
||||
}
|
||||
|
||||
/*
|
||||
* This started off as a general ansi parser, and it worked for stuff that
|
||||
* was going out to the display, but it couldnt deal properly with ansi codes,
|
||||
* and so when i tried to use it for the status bar, it just all fell to
|
||||
* pieces. After working it over, i came up with this. What this does is,
|
||||
* (believe it or not) walk through and strip oUt all the ansi codes in the
|
||||
* target string. Any codes that we recognize as being safe (pretty much
|
||||
* just ^[[<number-list>m), are converted back into their logical characters
|
||||
* (eg, ^B, ^R, ^_, etc), and everything else is completely blown away.
|
||||
*/
|
||||
|
||||
/*
|
||||
* These macros help keep 8 bit chars from sneaking into the output stream
|
||||
* where they might be stripped out.
|
||||
*/
|
||||
#define this_char() (eightbit ? *str : (*str) & 0x7f)
|
||||
#define next_char() (eightbit ? *str++ : (*str++) & 0x7f)
|
||||
#define put_back() (str--)
|
||||
|
||||
char *BX_strip_ansi(const char *str)
|
||||
{
|
||||
/*
|
||||
* Used as a translation table when we cant display graphics characters
|
||||
* or we have been told to do translation. A no-brainer, with little attempt
|
||||
* at being smart.
|
||||
* (JKJ: perhaps we should allow a user to /set this?)
|
||||
*/
|
||||
static u_char gcxlate[256] = {
|
||||
const static char gcxlate[256] = {
|
||||
'*', '*', '*', '*', '*', '*', '*', '*',
|
||||
'#', '*', '#', '*', '*', '*', '*', '*',
|
||||
'>', '<', '|', '!', '|', '$', '_', '|',
|
||||
@@ -2241,7 +2262,7 @@ static u_char gcxlate[256] = {
|
||||
* State 5 is "ROM character" (022)
|
||||
* State 6 is a character that should never be printed
|
||||
*/
|
||||
static u_char ansi_state[256] = {
|
||||
const static char ansi_state[256] = {
|
||||
/* ^@ ^A ^B ^C ^D ^E ^F ^G */
|
||||
6, 6, 4, 3, 6, 4, 4, 4, /* 000 */
|
||||
/* ^H ^I ^J ^K ^D ^M ^N ^O */
|
||||
@@ -2280,36 +2301,8 @@ static u_char ansi_state[256] = {
|
||||
1, 1, 1, 1, 1, 1, 1, 1 /* 370 */
|
||||
};
|
||||
|
||||
/*
|
||||
* This started off as a general ansi parser, and it worked for stuff that
|
||||
* was going out to the display, but it couldnt deal properly with ansi codes,
|
||||
* and so when i tried to use it for the status bar, it just all fell to
|
||||
* pieces. After working it over, i came up with this. What this does is,
|
||||
* (believe it or not) walk through and strip oUt all the ansi codes in the
|
||||
* target string. Any codes that we recognize as being safe (pretty much
|
||||
* just ^[[<number-list>m), are converted back into their logical characters
|
||||
* (eg, ^B, ^R, ^_, etc), and everything else is completely blown away.
|
||||
*/
|
||||
|
||||
/*
|
||||
* These macros help keep 8 bit chars from sneaking into the output stream
|
||||
* where they might be stripped out.
|
||||
*/
|
||||
#if 1
|
||||
#define this_char() (eightbit ? *str : (*str) & 0x7f)
|
||||
#define next_char() (eightbit ? *str++ : (*str++) & 0x7f)
|
||||
#define put_back() (str--)
|
||||
#else
|
||||
#define this_char() (*str)
|
||||
#define next_char() (*str++)
|
||||
#define put_back() (str--)
|
||||
#endif
|
||||
|
||||
|
||||
unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
{
|
||||
u_char *output;
|
||||
u_char chr, chr1;
|
||||
char *output;
|
||||
char chr;
|
||||
int pos, maxpos;
|
||||
int args[10], nargs, i;
|
||||
|
||||
@@ -2321,29 +2314,31 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
int fg_color = 0;
|
||||
int bg_color = 1;
|
||||
|
||||
int ansi = get_int_var(DISPLAY_ANSI_VAR);
|
||||
int gcmode = get_int_var(DISPLAY_PC_CHARACTERS_VAR);
|
||||
const int ansi = get_int_var(DISPLAY_ANSI_VAR);
|
||||
const int gcmode = get_int_var(DISPLAY_PC_CHARACTERS_VAR);
|
||||
const int eightbit = term_eight_bit();
|
||||
int n;
|
||||
int eightbit = term_eight_bit();
|
||||
|
||||
/*
|
||||
* The output string has a few extra chars on the end just
|
||||
* in case you need to tack something else onto it.
|
||||
*/
|
||||
maxpos = strlen(str);
|
||||
output = (u_char *)new_malloc(maxpos + 64);
|
||||
output = new_malloc(maxpos + 64);
|
||||
pos = 0;
|
||||
|
||||
while ((chr = next_char()))
|
||||
{
|
||||
chr1 = *(str - 1);
|
||||
/* chr1 is the same as chr, but without the top bit masked. */
|
||||
const char chr1 = *(str - 1);
|
||||
|
||||
if (pos > maxpos)
|
||||
{
|
||||
maxpos += 64; /* Extend 64 chars at a time */
|
||||
RESIZE(output, unsigned char, maxpos + 64);
|
||||
RESIZE(output, char, maxpos + 64);
|
||||
}
|
||||
|
||||
switch (ansi_state[chr1])
|
||||
switch (ansi_state[(unsigned char)chr1])
|
||||
{
|
||||
/*
|
||||
* State 0 is a normal, printable ascii character
|
||||
@@ -2364,14 +2359,14 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
* This is a very paranoid check to make sure that
|
||||
* the 8-bit escape code doesnt elude us.
|
||||
*/
|
||||
if (chr == 27 + 128)
|
||||
if (chr == '\x9b')
|
||||
{
|
||||
output[pos++] = REV_TOG;
|
||||
output[pos++] = '[';
|
||||
output[pos++] = REV_TOG;
|
||||
continue;
|
||||
}
|
||||
if (ansi_state[chr] == 6)
|
||||
if (ansi_state[(unsigned char)chr] == 6)
|
||||
my_gcmode = 1;
|
||||
if (strip_ansi_never_xlate)
|
||||
my_gcmode = 4;
|
||||
@@ -2383,7 +2378,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
*/
|
||||
case 5:
|
||||
{
|
||||
output[pos++] = gcxlate[chr];
|
||||
output[pos++] = gcxlate[(unsigned char)chr];
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2404,7 +2399,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
if (termfeatures & TERM_CAN_GCHAR)
|
||||
output[pos++] = chr;
|
||||
else
|
||||
output[pos++] = gcxlate[chr];
|
||||
output[pos++] = gcxlate[(unsigned char)chr];
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -2418,7 +2413,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
else
|
||||
{
|
||||
output[pos++] = REV_TOG;
|
||||
output[pos++] = gcxlate[chr];
|
||||
output[pos++] = gcxlate[(unsigned char)chr];
|
||||
output[pos++] = REV_TOG;
|
||||
}
|
||||
break;
|
||||
@@ -2433,15 +2428,12 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
*/
|
||||
case 1:
|
||||
{
|
||||
if (termfeatures & TERM_CAN_GCHAR)
|
||||
output[pos++] = chr;
|
||||
else if ((chr & 0x80) && eightbit)
|
||||
if ((termfeatures & TERM_CAN_GCHAR) || (chr & 0x80))
|
||||
output[pos++] = chr;
|
||||
else
|
||||
{
|
||||
output[pos++] = REV_TOG;
|
||||
output[pos++] =
|
||||
(chr | 0x40) & 0x7f;
|
||||
output[pos++] = chr | 0x40;
|
||||
output[pos++] = REV_TOG;
|
||||
}
|
||||
break;
|
||||
@@ -2599,7 +2591,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
{
|
||||
n = 0;
|
||||
for (n = 0;
|
||||
isdigit(this_char());
|
||||
isdigit((unsigned char)this_char());
|
||||
next_char())
|
||||
{
|
||||
n = n * 10 + (this_char() - '0');
|
||||
@@ -2647,7 +2639,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
if (pos + args[0] > maxpos)
|
||||
{
|
||||
maxpos += args[0];
|
||||
RESIZE(output, u_char, maxpos + 64);
|
||||
RESIZE(output, char, maxpos + 64);
|
||||
}
|
||||
while (args[0]-- > 0)
|
||||
output[pos++] = ND_SPACE;
|
||||
@@ -2760,7 +2752,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
}
|
||||
else if (args[i] >= 30 && args[i] <= 37)
|
||||
{
|
||||
output[pos++] = 003;
|
||||
output[pos++] = COLOR_CHAR;
|
||||
if (bold)
|
||||
output[pos++] = '5';
|
||||
else
|
||||
@@ -2776,7 +2768,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
}
|
||||
else if (args[i] >= 40 && args[i] <= 47)
|
||||
{
|
||||
output[pos++] = 003;
|
||||
output[pos++] = COLOR_CHAR;
|
||||
output[pos++] = ',';
|
||||
if (blink)
|
||||
output[pos++] = '5';
|
||||
@@ -2800,7 +2792,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
|
||||
*/
|
||||
case 3:
|
||||
{
|
||||
const u_char *end;
|
||||
const char *end;
|
||||
int lhs, rhs;
|
||||
|
||||
put_back();
|
||||
|
||||
Reference in New Issue
Block a user