Convert strip_ansi() from unsigned char to char
This required a few careful changes to ensure that the result does the same thing. Also included a few little cleanups in this function.
This commit is contained in:
@@ -296,7 +296,7 @@ extern Function_ptr *global;
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#define xterm_settitle (*(void (*)(void))global[XTERM_SETTITLE])
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#define xterm_settitle (*(void (*)(void))global[XTERM_SETTITLE])
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#define add_wait_prompt (*(void (*)(char *, void (*)(char *, char *), char *, int , int ))global[ADD_WAIT_PROMPT])
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#define add_wait_prompt (*(void (*)(char *, void (*)(char *, char *), char *, int , int ))global[ADD_WAIT_PROMPT])
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#define skip_ctl_c_seq (*(char *(*)(const char *, int *, int *, int ))global[SKIP_CTL_C_SEQ])
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#define skip_ctl_c_seq (*(char *(*)(const char *, int *, int *, int ))global[SKIP_CTL_C_SEQ])
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#define strip_ansi (*(unsigned char *(*)(const unsigned char *))global[STRIP_ANSI])
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#define strip_ansi (*(char *(*)(const char *))global[STRIP_ANSI])
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#define create_new_screen ((Screen * (*)(void))global[CREATE_NEW_SCREEN])
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#define create_new_screen ((Screen * (*)(void))global[CREATE_NEW_SCREEN])
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#define create_additional_screen ((Window * (*)(void))global[CREATE_ADDITIONAL_SCREEN])
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#define create_additional_screen ((Window * (*)(void))global[CREATE_ADDITIONAL_SCREEN])
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@@ -59,12 +59,12 @@ Screen * BX_create_new_screen(void);
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void refresh_window_screen(Window *);
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void refresh_window_screen(Window *);
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#endif
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#endif
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u_char *BX_strip_ansi (const u_char *);
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char *BX_strip_ansi(const char *);
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char *normalize_color (int, int, int, int);
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char *normalize_color(int, int, int, int);
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char *BX_skip_ctl_c_seq(const char *, int *, int *, int);
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char *BX_skip_ctl_c_seq(const char *, int *, int *, int);
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char **BX_prepare_display(const char *, int, int *, int);
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char **BX_prepare_display(const char *, int, int *, int);
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int BX_output_with_count(const char *, int, int);
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int BX_output_with_count(const char *, int, int);
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char *BX_skip_incoming_mirc (char *);
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char *BX_skip_incoming_mirc(char *);
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/* Dont do any word-wrapping, just truncate each line at its place. */
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/* Dont do any word-wrapping, just truncate each line at its place. */
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#define PREPARE_NOWRAP 0x01
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#define PREPARE_NOWRAP 0x01
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@@ -243,7 +243,7 @@ extern void BX_update_input (int update)
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term_echo(last_input_screen->promptlist->echo);
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term_echo(last_input_screen->promptlist->echo);
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ptr_free = ptr;
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ptr_free = ptr;
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ptr = (char *)strip_ansi(ptr);
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ptr = strip_ansi(ptr);
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strcat(ptr, ALL_OFF_STR); /* Yes, we can do this */
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strcat(ptr, ALL_OFF_STR); /* Yes, we can do this */
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if (free_it)
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if (free_it)
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new_free(&ptr_free);
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new_free(&ptr_free);
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114
source/screen.c
114
source/screen.c
@@ -2192,12 +2192,33 @@ char *BX_skip_ctl_c_seq(const char *start, int *lhs, int *rhs, int proper)
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}
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}
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/*
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/*
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* This started off as a general ansi parser, and it worked for stuff that
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* was going out to the display, but it couldnt deal properly with ansi codes,
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* and so when i tried to use it for the status bar, it just all fell to
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* pieces. After working it over, i came up with this. What this does is,
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* (believe it or not) walk through and strip oUt all the ansi codes in the
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* target string. Any codes that we recognize as being safe (pretty much
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* just ^[[<number-list>m), are converted back into their logical characters
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* (eg, ^B, ^R, ^_, etc), and everything else is completely blown away.
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*/
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/*
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* These macros help keep 8 bit chars from sneaking into the output stream
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* where they might be stripped out.
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*/
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#define this_char() (eightbit ? *str : (*str) & 0x7f)
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#define next_char() (eightbit ? *str++ : (*str++) & 0x7f)
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#define put_back() (str--)
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char *BX_strip_ansi(const char *str)
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{
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/*
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* Used as a translation table when we cant display graphics characters
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* Used as a translation table when we cant display graphics characters
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* or we have been told to do translation. A no-brainer, with little attempt
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* or we have been told to do translation. A no-brainer, with little attempt
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* at being smart.
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* at being smart.
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* (JKJ: perhaps we should allow a user to /set this?)
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* (JKJ: perhaps we should allow a user to /set this?)
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*/
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*/
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static u_char gcxlate[256] = {
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const static char gcxlate[256] = {
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'*', '*', '*', '*', '*', '*', '*', '*',
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'*', '*', '*', '*', '*', '*', '*', '*',
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'#', '*', '#', '*', '*', '*', '*', '*',
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'#', '*', '#', '*', '*', '*', '*', '*',
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'>', '<', '|', '!', '|', '$', '_', '|',
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'>', '<', '|', '!', '|', '$', '_', '|',
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@@ -2230,9 +2251,9 @@ static u_char gcxlate[256] = {
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'#', 'O', '0', 'O', '-', 'o', 'e', 'U',
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'#', 'O', '0', 'O', '-', 'o', 'e', 'U',
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'*', '+', '>', '<', '|', '|', '/', '=',
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'*', '+', '>', '<', '|', '|', '/', '=',
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'*', '*', '*', '*', 'n', '2', '*', '*'
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'*', '*', '*', '*', 'n', '2', '*', '*'
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};
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};
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/*
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/*
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* State 0 is "normal, printable character"
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* State 0 is "normal, printable character"
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* State 1 is "nonprintable character"
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* State 1 is "nonprintable character"
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* State 2 is "Escape character" (033)
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* State 2 is "Escape character" (033)
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@@ -2241,14 +2262,14 @@ static u_char gcxlate[256] = {
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* State 5 is "ROM character" (022)
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* State 5 is "ROM character" (022)
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* State 6 is a character that should never be printed
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* State 6 is a character that should never be printed
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*/
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*/
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static u_char ansi_state[256] = {
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const static char ansi_state[256] = {
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/* ^@ ^A ^B ^C ^D ^E ^F ^G */
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/* ^@ ^A ^B ^C ^D ^E ^F ^G */
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6, 6, 4, 3, 6, 4, 4, 4, /* 000 */
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6, 6, 4, 3, 6, 4, 4, 4, /* 000 */
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/* ^H ^I ^J ^K ^D ^M ^N ^O */
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/* ^H ^I ^J ^K ^D ^M ^N ^O */
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6, 4, 4, 6, 0, 6, 6, 4, /* 010 */
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6, 4, 4, 6, 0, 6, 6, 4, /* 010 */
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/* ^P ^Q ^R ^S ^T ^U ^V ^W */
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/* ^P ^Q ^R ^S ^T ^U ^V ^W */
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6, 6, 5, 4, 4, 6, 4, 6, /* 020 */
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6, 6, 5, 4, 4, 6, 4, 6, /* 020 */
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/* ^X ^Y ^Z ^[ ^\ ^] ^^ ^_ */
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/* ^X ^Y ^Z ^[ ^\ ^] ^^ ^_ */
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6, 6, 6, 2, 6, 6, 6, 4, /* 030 */
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6, 6, 6, 2, 6, 6, 6, 4, /* 030 */
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0, 0, 0, 0, 0, 0, 0, 0, /* 040 */
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0, 0, 0, 0, 0, 0, 0, 0, /* 040 */
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0, 0, 0, 0, 0, 0, 0, 0, /* 050 */
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0, 0, 0, 0, 0, 0, 0, 0, /* 050 */
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@@ -2278,38 +2299,10 @@ static u_char ansi_state[256] = {
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1, 1, 1, 1, 1, 1, 1, 1, /* 350 */
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1, 1, 1, 1, 1, 1, 1, 1, /* 350 */
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1, 1, 1, 1, 1, 1, 1, 1, /* 360 */
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1, 1, 1, 1, 1, 1, 1, 1, /* 360 */
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1, 1, 1, 1, 1, 1, 1, 1 /* 370 */
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1, 1, 1, 1, 1, 1, 1, 1 /* 370 */
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};
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};
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/*
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char *output;
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* This started off as a general ansi parser, and it worked for stuff that
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char chr;
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* was going out to the display, but it couldnt deal properly with ansi codes,
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* and so when i tried to use it for the status bar, it just all fell to
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* pieces. After working it over, i came up with this. What this does is,
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* (believe it or not) walk through and strip oUt all the ansi codes in the
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* target string. Any codes that we recognize as being safe (pretty much
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* just ^[[<number-list>m), are converted back into their logical characters
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* (eg, ^B, ^R, ^_, etc), and everything else is completely blown away.
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*/
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/*
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* These macros help keep 8 bit chars from sneaking into the output stream
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* where they might be stripped out.
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*/
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#if 1
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#define this_char() (eightbit ? *str : (*str) & 0x7f)
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#define next_char() (eightbit ? *str++ : (*str++) & 0x7f)
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#define put_back() (str--)
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#else
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#define this_char() (*str)
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#define next_char() (*str++)
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#define put_back() (str--)
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#endif
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unsigned char *BX_strip_ansi (const unsigned char *str)
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{
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u_char *output;
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u_char chr, chr1;
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int pos, maxpos;
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int pos, maxpos;
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int args[10], nargs, i;
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int args[10], nargs, i;
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@@ -2321,29 +2314,31 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
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int fg_color = 0;
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int fg_color = 0;
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int bg_color = 1;
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int bg_color = 1;
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int ansi = get_int_var(DISPLAY_ANSI_VAR);
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const int ansi = get_int_var(DISPLAY_ANSI_VAR);
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int gcmode = get_int_var(DISPLAY_PC_CHARACTERS_VAR);
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const int gcmode = get_int_var(DISPLAY_PC_CHARACTERS_VAR);
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const int eightbit = term_eight_bit();
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int n;
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int n;
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int eightbit = term_eight_bit();
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/*
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/*
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* The output string has a few extra chars on the end just
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* The output string has a few extra chars on the end just
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* in case you need to tack something else onto it.
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* in case you need to tack something else onto it.
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*/
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*/
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maxpos = strlen(str);
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maxpos = strlen(str);
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output = (u_char *)new_malloc(maxpos + 64);
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output = new_malloc(maxpos + 64);
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pos = 0;
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pos = 0;
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while ((chr = next_char()))
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while ((chr = next_char()))
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{
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{
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chr1 = *(str - 1);
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/* chr1 is the same as chr, but without the top bit masked. */
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const char chr1 = *(str - 1);
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if (pos > maxpos)
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if (pos > maxpos)
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{
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{
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maxpos += 64; /* Extend 64 chars at a time */
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maxpos += 64; /* Extend 64 chars at a time */
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RESIZE(output, unsigned char, maxpos + 64);
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RESIZE(output, char, maxpos + 64);
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}
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}
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switch (ansi_state[chr1])
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switch (ansi_state[(unsigned char)chr1])
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{
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{
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/*
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/*
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* State 0 is a normal, printable ascii character
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* State 0 is a normal, printable ascii character
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@@ -2364,14 +2359,14 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
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* This is a very paranoid check to make sure that
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* This is a very paranoid check to make sure that
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* the 8-bit escape code doesnt elude us.
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* the 8-bit escape code doesnt elude us.
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*/
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*/
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if (chr == 27 + 128)
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if (chr == '\x9b')
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{
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{
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output[pos++] = REV_TOG;
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output[pos++] = REV_TOG;
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output[pos++] = '[';
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output[pos++] = '[';
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output[pos++] = REV_TOG;
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output[pos++] = REV_TOG;
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continue;
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continue;
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}
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}
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if (ansi_state[chr] == 6)
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if (ansi_state[(unsigned char)chr] == 6)
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my_gcmode = 1;
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my_gcmode = 1;
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if (strip_ansi_never_xlate)
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if (strip_ansi_never_xlate)
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my_gcmode = 4;
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my_gcmode = 4;
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@@ -2383,7 +2378,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
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*/
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*/
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case 5:
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case 5:
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{
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{
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output[pos++] = gcxlate[chr];
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output[pos++] = gcxlate[(unsigned char)chr];
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break;
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break;
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}
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}
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@@ -2404,7 +2399,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
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if (termfeatures & TERM_CAN_GCHAR)
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if (termfeatures & TERM_CAN_GCHAR)
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output[pos++] = chr;
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output[pos++] = chr;
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else
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else
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output[pos++] = gcxlate[chr];
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output[pos++] = gcxlate[(unsigned char)chr];
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break;
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break;
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}
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}
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@@ -2418,7 +2413,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
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else
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else
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{
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{
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output[pos++] = REV_TOG;
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output[pos++] = REV_TOG;
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output[pos++] = gcxlate[chr];
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output[pos++] = gcxlate[(unsigned char)chr];
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output[pos++] = REV_TOG;
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output[pos++] = REV_TOG;
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}
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}
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break;
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break;
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@@ -2433,15 +2428,12 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
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*/
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*/
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case 1:
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case 1:
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{
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{
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if (termfeatures & TERM_CAN_GCHAR)
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if ((termfeatures & TERM_CAN_GCHAR) || (chr & 0x80))
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output[pos++] = chr;
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else if ((chr & 0x80) && eightbit)
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output[pos++] = chr;
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output[pos++] = chr;
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else
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else
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{
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{
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output[pos++] = REV_TOG;
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output[pos++] = REV_TOG;
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output[pos++] =
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output[pos++] = chr | 0x40;
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(chr | 0x40) & 0x7f;
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output[pos++] = REV_TOG;
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output[pos++] = REV_TOG;
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}
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}
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break;
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break;
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@@ -2599,7 +2591,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
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{
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{
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n = 0;
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n = 0;
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for (n = 0;
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for (n = 0;
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isdigit(this_char());
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isdigit((unsigned char)this_char());
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next_char())
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next_char())
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{
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{
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n = n * 10 + (this_char() - '0');
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n = n * 10 + (this_char() - '0');
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@@ -2647,7 +2639,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
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if (pos + args[0] > maxpos)
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if (pos + args[0] > maxpos)
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{
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{
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maxpos += args[0];
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maxpos += args[0];
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RESIZE(output, u_char, maxpos + 64);
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RESIZE(output, char, maxpos + 64);
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}
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}
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while (args[0]-- > 0)
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while (args[0]-- > 0)
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output[pos++] = ND_SPACE;
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output[pos++] = ND_SPACE;
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@@ -2760,7 +2752,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
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}
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}
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else if (args[i] >= 30 && args[i] <= 37)
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else if (args[i] >= 30 && args[i] <= 37)
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{
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{
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output[pos++] = 003;
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output[pos++] = COLOR_CHAR;
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if (bold)
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if (bold)
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output[pos++] = '5';
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output[pos++] = '5';
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else
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else
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@@ -2776,7 +2768,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
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}
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}
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else if (args[i] >= 40 && args[i] <= 47)
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else if (args[i] >= 40 && args[i] <= 47)
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{
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{
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output[pos++] = 003;
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output[pos++] = COLOR_CHAR;
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output[pos++] = ',';
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output[pos++] = ',';
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if (blink)
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if (blink)
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output[pos++] = '5';
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output[pos++] = '5';
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@@ -2800,7 +2792,7 @@ unsigned char *BX_strip_ansi (const unsigned char *str)
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*/
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*/
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case 3:
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case 3:
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{
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{
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const u_char *end;
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const char *end;
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int lhs, rhs;
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int lhs, rhs;
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put_back();
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put_back();
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Reference in New Issue
Block a user