Use the value passed to auto_away() instead of recalculating it, and rename

this variable "idle_mins". (From BX2)


git-svn-id: svn://svn.code.sf.net/p/bitchx/code/trunk@92 13b04d17-f746-0410-82c6-800466cd88b0
This commit is contained in:
Tim Cava
2010-07-01 08:19:28 +00:00
parent 7269d14c75
commit 28f8b2c9af

View File

@@ -1184,7 +1184,7 @@ char *BX_random_str(int min, int max)
} }
void auto_away(unsigned long value) void auto_away(unsigned long idle_mins)
{ {
int i; int i;
char *msg = NULL; char *msg = NULL;
@@ -1193,9 +1193,9 @@ void auto_away(unsigned long value)
return; return;
if (awaymsg) if (awaymsg)
malloc_sprintf(&msg, "%s: [%d mins]", convert_output_format(awaymsg, NULL), get_int_var(AUTO_AWAY_TIME_VAR)/60); malloc_sprintf(&msg, "%s: [%lu mins]", convert_output_format(awaymsg, NULL), idle_mins);
else else
malloc_sprintf(&msg, "Auto-Away after %d mins", get_int_var(AUTO_AWAY_TIME_VAR)/60); malloc_sprintf(&msg, "Auto-Away after %lu mins", idle_mins);
for (i = 0; i < server_list_size(); i++) for (i = 0; i < server_list_size(); i++)
if (is_server_connected(i) && !get_server_away(i)) if (is_server_connected(i) && !get_server_away(i))